Author Topic: Homescreen Game Pack  (Read 75996 times)

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Offline Munchor

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Re: Homescreen Game Pack
« Reply #150 on: February 19, 2011, 02:06:08 pm »
Woah, they are great. I think I should make you some screenies ;D





I personally like Jump more than FreeFall. :P

Offline ztrumpet

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Re: Homescreen Game Pack
« Reply #151 on: February 19, 2011, 06:44:34 pm »
Thanks, Meishe!  I need to add these in there sometime. ;D

I had an idea like this, I called it A-GAMES, currently holding 3 games (a maze game with traps, a catch game that's very boring but with some really funny cheats and a calc-variant of the impossible quiz). The differences are that my games are much larger and not programmed in TI-BASIC but in the BASIC-variant on the fx-9860GII. The downsides are that I can't upload any screenshots since the fx-9860GII doesn't have anything like thet, let alone make a short movie...
This sounds interesting.  I'd love to see some screenies sometime. ;D

Offline meishe91

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Re: Homescreen Game Pack
« Reply #152 on: February 19, 2011, 08:11:51 pm »
No problem :) Some of Jump might want to be reworked though to make fix some of the collision stuff (since you can land on the blank tile before a run of tiles, though it may be fine). Can you either send me the code back or post new versions if you mess with the code and optimize them? I would like to see what you do to improve them.
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Offline sjasogun1

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Re: Homescreen Game Pack
« Reply #153 on: February 20, 2011, 07:47:02 am »
Here are some screens of A-GAMES, even though I simply used the screen receiver and made some screenshot on the pc.
Main Menu

Maze Creeper level 4

Impossible Quiz Question 8

Catch


Note two things though; the impossible quiz is in dutch, not in english, and the 'catch' game is my own version of what Jake Finley or huhn_m made on this website

http://www.casiocalc.org/?showtopic=2448

so it's not really my idea.
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Offline ztrumpet

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Re: Homescreen Game Pack
« Reply #154 on: February 20, 2011, 02:19:12 pm »
Looks cool!  What's the Maze Creeper game like?

Offline program4

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Re: Homescreen Game Pack
« Reply #155 on: February 20, 2011, 05:49:39 pm »
I'm surprised that there aren't any Pong clones in this pack yet  ;)

So, PONG82 and PONG83 attached are versions of Pong. PONG82 is 351 bytes and is just regular Pong. In PONG83 (430 bytes), the scoring is different, and the score displayed at the top left corner acts as a wall (so that the ball bounces off it).

EDIT: I forgot to say, Y= moves the paddle to the very left, and GRAPH moves the paddle to the very right.
« Last Edit: February 20, 2011, 06:54:26 pm by program4 »

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Re: Homescreen Game Pack
« Reply #156 on: February 20, 2011, 06:54:10 pm »
Thank you!  I've been meaning to make Pong, I just haven't gotten around to it. :)

Offline program4

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Re: Homescreen Game Pack
« Reply #157 on: February 20, 2011, 06:56:19 pm »
I edited the previous post with some bug fixes. Also, MODE pauses and CLEAR exits.

Offline sjasogun1

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Re: Homescreen Game Pack
« Reply #158 on: February 21, 2011, 01:45:21 am »
Looks cool!  What's the Maze Creeper game like?

If you touch any of the walls (X) you die. You also die if you touch the arrows or if you fall into a trap. The traps are the hardest; on the screenshot there is actually only 1 way through, the other 14 combinations will make you die (which doesn't mean you die as soon as you finish the route, in every row of 5 openings there is simply only 1 trap-free). I made it that hard on purpose, but when I get to make it bigger (more than the 6 levels I currently have) I'll remove the excessive traps, since they don't have anything to do with skill.
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Offline yunhua98

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Re: Homescreen Game Pack
« Reply #159 on: February 21, 2011, 12:02:28 pm »
I could've sworn I made pong a while ago, but it was really basic  ;)

EDIT:  found it.  ;)
http://ourl.ca/4491/104937

like I said, its really simple.  :P
« Last Edit: February 21, 2011, 12:04:59 pm by yunhua98 »

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Re: Homescreen Game Pack
« Reply #160 on: February 21, 2011, 12:06:07 pm »
I could've sworn I made pong a while ago, but it was really basic  ;)

EDIT:  found it.  ;)
http://ourl.ca/4491/104937

like I said, its really simple.  :P
Ah, yes.  Sorry, but decided not to include it, as I didn't like how the ball bounced really funny. :-\

Offline yunhua98

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Re: Homescreen Game Pack
« Reply #161 on: February 21, 2011, 12:10:04 pm »
I could've sworn I made pong a while ago, but it was really basic  ;)

EDIT:  found it.  ;)
http://ourl.ca/4491/104937

like I said, its really simple.  :P
Ah, yes.  Sorry, but decided not to include it, as I didn't like how the ball bounced really funny. :-\

fine with me.  ;)  I just used randInt( so it went crazy lol. ;D

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Offline ralphdspam

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Re: Homescreen Game Pack
« Reply #162 on: February 21, 2011, 02:34:46 pm »
This is a really great idea!  Everyone has been trying to make the most impressive graphics and effects, and it is nice to see something "back to the BASIC" *.


*(As opposed to "back to the basics")
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Offline program4

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Re: Homescreen Game Pack
« Reply #163 on: February 22, 2011, 07:02:06 pm »
This is turning out great! I like some of these games more than ones written in ASM  ;)

I have some suggestions: adding a pause and exit button to every game that "requires" one (especially action games). Also, is implementing highscores viable here, with 48 games?

EDIT: For highscores, you could have a routine that takes care of all the games at the end of the program.
« Last Edit: February 22, 2011, 07:16:49 pm by program4 »

Offline ztrumpet

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Re: Homescreen Game Pack
« Reply #164 on: February 22, 2011, 10:43:53 pm »
This is turning out great! I like some of these games more than ones written in ASM  ;)
Thanks!  Did any particularly strike you?  Which one(s)? ;D

I have some suggestions: adding a pause and exit button to every game that "requires" one (especially action games).
Which games have you found these controls lacking?  I know I've moved the controls around on the various games; I'll have to standardize this eventually...

EDIT: For highscores, you could have a routine that takes care of all the games at the end of the program.
I'm planing this, just all the way at the very end. ;)