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Quote from: DJ Omnimaga on October 03, 2010, 04:42:46 amHey nice sprite editor you posted there. I assume it does all levels of grayscale?Yep. The last few seconds of the screenie show the implemented greyscale. I'd post another that shows what you can do with the greyscale, but Wabbitemu doesn't seem to be perfectly emulating the program and some of the buttons aren't working, although they do on the actual calculator.
Hey nice sprite editor you posted there. I assume it does all levels of grayscale?
Mhmm suggestion now that I think about it: I think the thing at the top should move no matter if you are dropping blocks or not. it might add more challenge to the game. ALso make it move more often as the game progresses so difficulty slowly increases.Also I think some weird things occurs when it's on the complete left of the screen and it randomly goes out of it.
What are you working on?
Black is for the moment top secret All I can say is that I'm not sure Axe is powerful enough to completely code it. I'll have to learn ASM to do parts of the game.Swing is kind of like 2D Indiana Jones meets Mario. It's a sidescroller where you swing around on vines and kill enemies in a Mario style environment.