Author Topic: IES: online Axe, BASIC, and Grammer editor  (Read 43251 times)

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Offline DJ Omnimaga

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #45 on: February 27, 2013, 12:40:19 am »
I think online software is likely to become the future of computing. This project is ahead of the curve :).
Indeed, although it sucks when a site hosting such project shut down, going away with the tools D: (Such as Aichi's map editor)
Somehow it doesn't recognize my first program in my project when i hit build D:
Do you mean on the calculator?

Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #46 on: February 27, 2013, 09:55:19 pm »
No, on the web applet. Also when renaming a new file it won't recognize it when hitting build (download as .8xp)
I am using chromium

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Offline Deep Toaster

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #47 on: March 01, 2013, 01:16:52 am »
Sorry, that bug should be fixed now.




Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #48 on: March 01, 2013, 09:13:12 pm »
Cool, I'll try again once i'll have again some reuben quest stuff for the pc ;) (which should be soon)

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Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #49 on: March 02, 2013, 12:36:24 am »
Ok, that seems to be working now, but I encountered another mistake with:
With Axe highlighting it doesn't detect the end of multi-line comments.

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Offline Deep Toaster

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #50 on: March 02, 2013, 04:12:59 pm »
Thanks for the bug report—fixed.




Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #51 on: March 03, 2013, 03:09:47 pm »
Another thing, IDK if it is a bug or not, s for axe (...) are converted into the ... token, so instead of being three dots it is only that one token, IDK how to overgo it so that both is still possible, thought

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #52 on: March 03, 2013, 05:11:54 pm »
Another thing, IDK if it is a bug or not, s for axe (...) are converted into the ... token, so instead of being three dots it is only that one token, IDK how to overgo it so that both is still possible, thought
This is an issue I ran into with TokenIDE myself. The workaround (for both editors) is to separate the tokens by a backslash (actual backslash tokens must be doubled).

Unfortunately, detokenizing doesn't add backslashes where they're necessary, and I am looking for an algorithm to figure out where to add them as a permanent solution.




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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #53 on: March 03, 2013, 10:55:36 pm »
Update

More major updates!

TI-BASIC mode now supports syntax highlighting.

The Axe syntax highlighter was also updated to distinguish between math operations (those that start with a lowercase letter) and commands (capital letter). For both TI-BASIC and Axe I've also added error checking for things like program and list names (if you put in an invalid name the text will be bright red).
« Last Edit: March 03, 2013, 11:03:55 pm by Deep Thought »




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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #54 on: March 03, 2013, 11:58:17 pm »
Good to hear. :) By the way do you plan to add Casio PRIZM support?

Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #55 on: March 04, 2013, 09:15:04 pm »
I don't know if this is a bug, but I can't use the scrolling wheel on my mouse to scroll through the program D:

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #56 on: March 11, 2013, 08:00:47 pm »
Good to hear. :) By the way do you plan to add Casio PRIZM support?
Not in IES. I might create a separate project for PRIZM stuff someday, though.
I don't know if this is a bug, but I can't use the scrolling wheel on my mouse to scroll through the program D:
It is a bug, and it's there in ORG too (but it wasn't there in the beginning for either project, so I really have no idea what's going on).

Still trying to figure out why.




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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #57 on: March 31, 2013, 09:57:53 pm »
Update

Added a control in the editor to change editing language (TI-BASIC/Axe/Grammer). Should make it easier to change mode (originally you had to open project editor, edit current project, and switch the mode there).

Also, since IES has more than one editing mode, the title of the page should now reflect exactly what variable is being edited instead of just its name (prgmFOO instead of FOO).

Another bug was fixed where IES didn't syntax-highlight your saved projects when it's started up.

On the topic of that scroll bug, it seems you are able to use the scroll wheel, but only when your cursor is over the scrollbar (which kinda defeats the purpose). Still need to look into why that's happening, because the default editor instance doesn't have that bug.
« Last Edit: March 31, 2013, 09:59:04 pm by HAL »




Offline aeTIos

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #58 on: April 05, 2013, 06:38:33 am »
You should eventually add an axe compiler :3
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Offline Sorunome

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Re: IES: online Axe, BASIC, and Grammer editor
« Reply #59 on: April 05, 2013, 09:16:53 pm »
Nice, and I like the online compiler idea :3
why not link it with an emulator then so that you can also run your progs :P

Oh, and this should be amde a smiley: :3
« Last Edit: April 05, 2013, 09:17:12 pm by Sorunome »

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