Author Topic: Inferno: Valani's Promise- A new RPG project  (Read 23649 times)

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Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #75 on: March 28, 2011, 06:05:15 pm »
Don't make a screenie. There's very little to see.  :P

Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #76 on: March 29, 2011, 10:51:47 am »
Now there is. I have a working map editor and a new demo in-game menu accessible by pressing Y=-GRAPH. (Quit exits program, others return to game)

Run the BASIC program IVPEDITR to run the editor. It in turn runs the Axe editor and replaces the random tokens with commas.

In the editor, 2ND changes a pixel, I inverts, and ENTER exports into Str1.
« Last Edit: March 29, 2011, 04:52:03 pm by c.sprinkle »

Offline Munchor

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #77 on: March 29, 2011, 05:39:43 pm »
Now there is. I have a working map editor and a new demo in-game menu accessible by pressing Y=-GRAPH. (Quit exits program, others return to game)

Run the BASIC program IVPEDITR to run the editor. It in turn runs the Axe editor and replaces the random tokens with commas.

In the editor, 2ND changes a pixel, I inverts, and ENTER exports into Str1.

The updates seem cool, what about a screenshot? :D

Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #78 on: March 29, 2011, 07:35:20 pm »
I can't make one. (stupid Mac >:() Wabbit is glitchy on my computer.

Offline meishe91

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #79 on: March 29, 2011, 07:49:46 pm »
Is it possible to load the map from the editor or is the only way to edit the source? Also, it exports it to Str0, not Str1, just so you know.

Edit:
I think something is wrong with the map editor unless I'm doing something wrong.

« Last Edit: March 29, 2011, 09:25:51 pm by meishe91 »
Spoiler For Spoiler:



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Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #80 on: March 30, 2011, 12:21:24 pm »
Oh darn. Yeah, there probably is something wrong. I'll have to fix it. And yes, for now you do have to edit the source. Thanks for finding the error.

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #81 on: March 30, 2011, 01:12:36 pm »
this is looking awesome ;D can't wait until you add enemies and special tiles!

This will be one cool dungeon crawler, maybe the best in the history of the 8x platform!

Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #82 on: March 30, 2011, 01:31:17 pm »
Here's the code for the I:VP bar:

Code: [Select]
[url=http://ourl.ca/8667][img]http://www.userbars.com/i/551974.png[/img][/url]

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #83 on: March 30, 2011, 01:39:05 pm »
I'll wear that ;)

Offline meishe91

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #84 on: March 30, 2011, 05:47:58 pm »
Hey, just thought I'd help you out and create a quick map editor in TI-BASIC. It's really basic, no pun intended, and only has basic features (turn on/off pixels) and exports the string into Ans.



[2ND] - Turn on/off pixel.
→↑←↓ - Move the cursor.
[ENTER] - Exports the string.
« Last Edit: March 30, 2011, 05:48:15 pm by meishe91 »
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #85 on: April 01, 2011, 12:50:05 am »
Here's the fixed Axe version. However, thanks for helping, meishe.

Same as before; exports into Str1.

Offline meishe91

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #86 on: April 01, 2011, 12:52:44 am »
Just curious but what does the Axe version do exactly? The only thing I noticed between my version and yours is that yours uses grayscale.
Spoiler For Spoiler:



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Offline c.sprinkle

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #87 on: April 01, 2011, 12:55:27 am »
Just faster.  :P And my first BASIC version was hard to see your location on.

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #88 on: April 05, 2011, 07:27:33 pm »
Update: I have been working on a SWEET title screen for a couple days (before I got the flu :P :P :P) and it is officially done now.

Here is the program; it would be excellent if someone made a screenshot. Feedback would be great.

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Re: Inferno: Valani's Promise- A new RPG project
« Reply #89 on: April 05, 2011, 07:32:58 pm »
Screenie.  And that's a pretty cool menu.
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