Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Infiltration -- A Ti-83+ puzzle game
« previous
next »
Print
Pages:
1
[
2
]
3
4
Go Down
Author
Topic: Infiltration -- A Ti-83+ puzzle game (Read 15462 times)
0 Members and 1 Guest are viewing this topic.
Stefan Bauwens
Creator of Myst 89 - סטיבן
LV10
31337 u53r (Next: 2000)
Posts: 1799
Rating: +162/-24
68k programmer
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #15 on:
March 01, 2012, 08:06:54 am »
That looks pretty sweet. Good job.
Logged
Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)
Interview with me
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #16 on:
March 01, 2012, 09:39:08 am »
Looks very good Hot Dog.
Logged
Mighty Moose
LV4
Regular (Next: 200)
Posts: 141
Rating: +4/-0
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #17 on:
March 01, 2012, 02:34:16 pm »
Wow, that looks awesome already! The screenshot kinda reminds me of a strange cross between Chip's Challenge and Pegs.
Logged
Cheers!
I beta test, so...yeah. PM me if you want me to test anything
.
Almost only counts in horseshoes and handgrenades.
Cogito ergo sum.
Calcs:
TI-84+, OS 2.43, Boot Code 1.02, 128k RAM
TI-84+SE VSC, OS 2.43, Boot Code 1.00, 128k RAM (I'm spoiled
)
TI-81, OS 1.6K
(only borrowed)
Casio fx-CG10 (Prizm), OS 01.04.0200
TI-Nspire Clickpad, OS 1.4
TI-Nspire Clickpad, OS 3.1.0.392
TI-Nspire CAS Clickpad,
OS 1.6.10110 (
!?
)
now OS 3.1.0.392
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #18 on:
March 05, 2012, 12:47:53 pm »
Missed the last post...
Looks like this is coming along nicely. =)
Logged
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #19 on:
March 07, 2012, 12:43:35 pm »
New screenshot!
It takes me on average a week to design a level, depending on how long it takes me to think of creative puzzles. (My goal is to have as few homogonous puzzles as possible)
Logged
+2/-0 karm for this message
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #20 on:
March 07, 2012, 01:58:49 pm »
Wow nice and I like the layout as well as the text placement. Glad you're still working on this
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #21 on:
March 09, 2012, 01:42:50 am »
Woah, those levels are big.
Logged
I'm not a nerd but I pretend:
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #22 on:
March 14, 2012, 09:52:37 pm »
New screenshot!
Probably my best level so far, and also the most incomplete (Bugs, unfinished code, and the fact that I can't think of anything humerous for a couple of parts in the level)
Logged
+2/-0 karm for this message
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #23 on:
March 14, 2012, 10:39:20 pm »
Looks very nice Hot Dog
. Glad to see more updates.
Logged
nxtboy III
LV8
Addict (Next: 1000)
Posts: 795
Rating: +26/-1
NXT!
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #24 on:
March 14, 2012, 10:40:07 pm »
So are you still working on Elimination, Hot Dog?
Logged
Need some help with levels PLEASE!!
Stefan Bauwens
Creator of Myst 89 - סטיבן
LV10
31337 u53r (Next: 2000)
Posts: 1799
Rating: +162/-24
68k programmer
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #25 on:
March 15, 2012, 03:49:48 am »
Quote from: nxtboy III on March 14, 2012, 10:40:07 pm
So are you still working on Elimination, Hot Dog?
Well I guess he won't have too much time if he's going to teach English in russia.
Also HotDog, congrats on the 404+
Logged
Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)
Interview with me
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #26 on:
March 15, 2012, 09:20:06 am »
Quote from: nxtboy III on March 14, 2012, 10:40:07 pm
So are you still working on Elimination, Hot Dog?
Not for the moment at least. With the current situation, that game is leaving me with a lot of pressure
Logged
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #27 on:
March 23, 2012, 01:40:56 am »
New screenshot!
As you can see, I implemented an aiming device so that you can use an item up, down, left or right without having to aim with the arrow keys. (In older screenshots I always used the arrow keys to aim, which is why the character bounced back and forth a lot. The item would be used in the direction your character last moved in)
EDIT: The "dirt" in the screenshot is a recording error, not a game bug.
«
Last Edit: March 23, 2012, 01:42:25 am by Hot_Dog
»
Logged
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #28 on:
March 28, 2012, 07:47:15 pm »
I was inspired by ztrumpet's "Exodus" and added a world map (it's not complete). Thanks ztrumpet!
When you select a level, you can see if you got the jewel, as well as how many enemies you've killed in the level.
«
Last Edit: March 28, 2012, 07:49:37 pm by Hot_Dog
»
Logged
Hot_Dog
CoT Emeritus
LV12
Extreme Poster (Next: 5000)
Posts: 3006
Rating: +445/-10
Re: Infiltration -- A Ti-83+ puzzle game
«
Reply #29 on:
March 29, 2012, 10:16:44 am »
*BUMP*
Logged
Print
Pages:
1
[
2
]
3
4
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Infiltration -- A Ti-83+ puzzle game