Author Topic: Infiltration -- A Ti-83+ puzzle game  (Read 14856 times)

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Offline Stefan Bauwens

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #15 on: March 01, 2012, 08:06:54 am »
That looks pretty sweet. Good job.


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Offline DJ Omnimaga

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #16 on: March 01, 2012, 09:39:08 am »
Looks very good Hot Dog. :)

Offline Mighty Moose

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #17 on: March 01, 2012, 02:34:16 pm »
Wow, that looks awesome already!  The screenshot kinda reminds me of a strange cross between Chip's Challenge and Pegs.
Cheers!
I beta test, so...yeah.  PM me if you want me to test anything :D.

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Offline TIfanx1999

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #18 on: March 05, 2012, 12:47:53 pm »
Missed the last post... x.x Looks like this is coming along nicely. =)

Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #19 on: March 07, 2012, 12:43:35 pm »
New screenshot!

It takes me on average a week to design a level, depending on how long it takes me to think of creative puzzles.  (My goal is to have as few homogonous puzzles as possible)

Offline DJ Omnimaga

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #20 on: March 07, 2012, 01:58:49 pm »
Wow nice and I like the layout as well as the text placement. Glad you're still working on this :)

Offline aeTIos

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #21 on: March 09, 2012, 01:42:50 am »
Woah, those levels are big.
I'm not a nerd but I pretend:

Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #22 on: March 14, 2012, 09:52:37 pm »
New screenshot!

Probably my best level so far, and also the most incomplete (Bugs, unfinished code, and the fact that I can't think of anything humerous for a couple of parts in the level)

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #23 on: March 14, 2012, 10:39:20 pm »
Looks very nice Hot Dog :D. Glad to see more updates.

Offline nxtboy III

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #24 on: March 14, 2012, 10:40:07 pm »
So are you still working on Elimination, Hot Dog?

Offline Stefan Bauwens

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #25 on: March 15, 2012, 03:49:48 am »
So are you still working on Elimination, Hot Dog?
Well I guess he won't have too much time if he's going to teach English in russia.
Also HotDog, congrats on the 404+ :P


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Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #26 on: March 15, 2012, 09:20:06 am »
So are you still working on Elimination, Hot Dog?

Not for the moment at least.  With the current situation, that game is leaving me with a lot of pressure ;D

Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #27 on: March 23, 2012, 01:40:56 am »
New screenshot!  

As you can see, I implemented an aiming device so that you can use an item up, down, left or right without having to aim with the arrow keys.  (In older screenshots I always used the arrow keys to aim, which is why the character bounced back and forth a lot.  The item would be used in the direction your character last moved in)

EDIT: The "dirt" in the screenshot is a recording error, not a game bug.
« Last Edit: March 23, 2012, 01:42:25 am by Hot_Dog »

Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #28 on: March 28, 2012, 07:47:15 pm »
I was inspired by ztrumpet's "Exodus" and added a world map (it's not complete).  Thanks ztrumpet!

When you select a level, you can see if you got the jewel, as well as how many enemies you've killed in the level.

« Last Edit: March 28, 2012, 07:49:37 pm by Hot_Dog »

Offline Hot_Dog

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Re: Infiltration -- A Ti-83+ puzzle game
« Reply #29 on: March 29, 2012, 10:16:44 am »
*BUMP* ;D