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One thing I love in particular is how you can modify the terrain/map like digging around to create rivers or something.
How big is it so far in terms of data and code? (not that it matters much, but I'm curious about the ratio, since I remember one of my game, Metroid II Expansion, was about 15 KB of code and 110 KB of data, if we excluded the xLIB app)
Ah ok, and how big is the map (dimensions)? I wonder if you use any form of compression like RLE or half-byte?