Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: CDI on August 05, 2005, 08:30:00 am
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Since Flash Gordon uses a string input system then you can take a number (say chapter number for an RPG) and use the number (say 3) and take the part of a string corrisponding with that number (say... sub(Str1,((3-1)*2)+1,2)) and add that to the end of the string "CHNUM" or whatever, do in this case you'd get "CHNUM03" then run FG and run the program it calls... thus using 1 digit you can have 10 chapters, with 2 digits you can get 100, and with 3 digits you can get 1000 chapters... this allows you to make a game that uses Queats (instead of chapters) and you could be making quests for years after you release the game!
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thats how Reuben Quest and Diortem map engine works, also this could be used in a Illusiat like game where you have as many chapters as the calc can handle :)
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@Kevin - acually even more so! you'd just have the person delete the eariler chapters... or replace them! :D
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Zcopy (a prgm used in Diortem) can be also useful, check ticalc.org for it :)
(I need to inslude it here as well O_O
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BTW: Illusiat 7 and 9 used to have manual chapter chaning, but later I implemented Codex in them to archive/unarchive prgms. I didnt do that with I11 and I12 tho because I wanted to let them pure BASIC :D
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Aura will theoretically be able to have infinite chapters... in fact I could even add chapters in between already existing ones after the game is finished.
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For discussion on how to get FG to work in TI-Connect topic has been splitted and is located here now: http://s7.invisionfree.com/Omnimaga/index.php?showtopic=759 :)