Author Topic: Isometry  (Read 13854 times)

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Offline kalan_vod

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Re: Isometry
« Reply #60 on: January 26, 2011, 11:24:04 pm »
Looks like a great demo you have going on, I hope this is finished one day! That is a custom compression technique :P

Offline DJ Omnimaga

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Re: Isometry
« Reply #61 on: January 27, 2011, 12:54:13 am »
How is progress going?
Is it halted because your Ti-94+SE is crashed?
He's working on a Final Fantasy Tactics Arena game using the engine.

Offline Builderboy

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Re: Isometry
« Reply #62 on: January 27, 2011, 01:05:07 am »
Heh I can't wait to see this Final fantasy Tactics game :D

Offline lookitsan00b

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Re: Isometry
« Reply #63 on: January 28, 2011, 05:31:34 pm »
now that I think about it, I should've posted a link here... :P

After all I did link there to this thread...

Final Fantasy Tactics Advance TI Arena
My TI-94+SE is broken.  I used some flawed existential conditioning on it, and it crashed. :(

Activity level:
{====______}

Spoiler For Securite:
{=========_}

A couple security flaws
Need a good backdoor short of reinstalling the OS
Completely immobilized and invalidated by Zstart. And rendered incompatible.
Spoiler For FFTATIA:
{====______}

framework: mostly done
graphics engine: undergoing complete rewrite
still need character and enemy sprites!!! :P

Offline DJ Omnimaga

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Re: Isometry
« Reply #64 on: January 30, 2011, 04:50:46 am »
Note, the black underline text above is an actual link, for those who haven't noticed. The color kinda hides the fact it's a link lol. :P

Offline Xeda112358

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Re: Isometry
« Reply #65 on: January 30, 2011, 11:21:13 am »
Wow, this is going to be really cool, isn't it? I've never played Final Fantasy Tactics, but it sounds fun!