Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
It's done
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: It's done (Read 4725 times)
0 Members and 1 Guest are viewing this topic.
CDI
Guest
It's done
«
on:
January 23, 2006, 12:36:00 pm »
http://calcgames.org/cgi-bin/files/files.cgi?ID=1062
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
It's done
«
Reply #1 on:
January 23, 2006, 01:38:00 pm »
OMGOMGOOMGOKGMOGM!~!
First finished Metroid game!!!!
*kalan dls*
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
It's done
«
Reply #2 on:
January 23, 2006, 02:15:00 pm »
W007 awesome!!!!1111 I played it and its nice
i hope the bug with metemap1 is fixed now
if you need help on optimising it for speed or such things let us know
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
It's done
«
Reply #3 on:
January 23, 2006, 05:28:00 pm »
are you still planning on M83+ v1.1? If you need a 'bootleg' version of xlib update to comence, I'd be willing.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
It's done
«
Reply #4 on:
January 23, 2006, 05:31:00 pm »
I thought he had the current beta.....
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
It's done
«
Reply #5 on:
January 24, 2006, 03:20:00 am »
he does, its 0.601b
Logged
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
It's done
«
Reply #6 on:
January 24, 2006, 05:40:00 am »
:ph43r:
wow is all I can say right now.... *speechless*
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
It's done
«
Reply #7 on:
January 27, 2006, 02:07:00 pm »
at least now we know when kraid get hit O_O
EDIT: btw I noticed a code option in the menu, does it means we can now save?
EDIT: I think you didnt fixed the bug in the room where the lava go back and forth up and down. When it start going down I get an "ERR:?" then lot of junk is shown on the homescree. I think you should look at that. You might have forgotten to set a variable that detect if lava go off the screen. Its the boss room at row 4 column 4 of this map btw:
I have to restart from scratch :cry:
:cry:
:cry:
:cry:
:cry:
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
It's done
«
Reply #8 on:
January 27, 2006, 04:33:00 pm »
Yeah kevin is getting the sameerror as me.
in this room
Hope you get this fixed.
other than that it's great, I like how you have the code where you can start back from what you had (weapons and such). Not too hard to crack
.
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
It's done
«
Reply #9 on:
January 27, 2006, 05:06:00 pm »
I also got that. How exactly do you get a "error:?"
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
It's done
«
Reply #10 on:
January 27, 2006, 05:17:00 pm »
I thought it was only with asm programs, either that or locked programs?
Edit: It's an out of bounds error, when you use the tile mapper and get it to draw outside the matrix.
Logged
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
It's done
«
Reply #11 on:
January 28, 2006, 02:25:00 am »
me 2...
hm... maybe we should create a xLib error guide %)
I found various errors with xLib, some even resulting n RAM clears :dang:
for example
ES:
then your calc doesn
Logged
CDI
Guest
It's done
«
Reply #12 on:
January 28, 2006, 07:12:00 am »
oh, hmm... I seem to be getting that error too!!! hehe, I know what it is! *fixes* I'll upload soon
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
It's done
«
Reply #13 on:
January 28, 2006, 08:01:00 am »
*
xlibman
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
It's done
«
Reply #14 on:
February 17, 2006, 07:05:00 am »
Did you get a chance to fix this version yet? I really would like to be able to finish the game!
Logged
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
It's done