Author Topic: Jump!  (Read 14951 times)

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Offline squidgetx

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Re: Jump!
« Reply #15 on: September 20, 2010, 12:03:00 pm »
Lol, spacedash was actually inspired by Robot Unicorn Attack. (and to some smaller degree the Impossible Game). I have actually never played HGP :P

Offline kindermoumoute

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Re: Jump!
« Reply #16 on: September 20, 2010, 12:52:55 pm »
Very nice game! My best score is 2000 :p very hard.
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Offline ztrumpet

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Re: Jump!
« Reply #17 on: September 20, 2010, 04:05:10 pm »
I have 4 scores that are over 4000. :P
« Last Edit: September 20, 2010, 04:05:20 pm by ztrumpet »

Offline thepenguin77

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Re: Jump!
« Reply #18 on: September 20, 2010, 05:22:12 pm »
ThePenguin, how did you draw flipping boxes so well?

If you mean how did I come up with the shapes. I drew a box, then a diagonal box, and I tried to draw shapes in between. It wasn't really that hard when I tried to get all of the boxes to have 6 pixel sides.
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Offline MRide

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Re: Jump!
« Reply #19 on: September 20, 2010, 10:27:47 pm »
I have 4 scores that are over 4000. :P
but not >9000? :P

Offline ztrumpet

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Re: Jump!
« Reply #20 on: September 27, 2010, 10:32:29 pm »
Hmm, should I release this to ticalc now or wait until the contest is over?

Online DJ Omnimaga

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Re: Jump!
« Reply #21 on: September 27, 2010, 10:35:36 pm »
You should release it now I think. After all, the deadline has arrived so you are allowed to release it. Just maybe include a link to Omni and screenshots. :)

Offline whitevalkery

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Re: Jump!
« Reply #22 on: September 28, 2010, 01:18:48 am »
yeap!
i am also looking forward to another release of this :)



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Offline Raylin

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Re: Jump!
« Reply #23 on: September 28, 2010, 01:49:42 am »
Same here. That game was surprisingly fun. :D
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Offline kindermoumoute

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Re: Jump!
« Reply #24 on: October 02, 2010, 08:23:10 am »
I reuse your input routine in my draw program, nice routine i think =)
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Re: Jump!
« Reply #25 on: October 02, 2010, 10:11:56 am »
Does it works pretty well for your needs?

Offline kindermoumoute

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Re: Jump!
« Reply #26 on: October 02, 2010, 11:34:55 am »
sure, you can see screen.
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
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Tutoriel français sur l'Axe Parser
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Offline ztrumpet

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Re: Jump!
« Reply #27 on: October 02, 2010, 09:44:27 pm »
Cool Kinder. :)  I'm glad it worked for you. :)
(For clarification, this is the routine I created for Axe Snake, have used in it, SpiderAx, and Jump so far, and is in the Routines thread.)
« Last Edit: October 02, 2010, 09:44:38 pm by ztrumpet »

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Re: Jump!
« Reply #28 on: October 03, 2010, 04:54:28 am »
Ah cool :D

Offline patriotsfan

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Re: Jump!
« Reply #29 on: October 03, 2010, 04:44:02 pm »
Nice game! I got addicted and played it for an hour today! :P
« Last Edit: October 03, 2010, 04:44:26 pm by patriotsfan »


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