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At the very worst case you could always do it the Joltima way but have corners using triangle tiles instead of squares, or something like that.
I did. I'm working on deciphering Runer112's tilemap program, but I'm still not entirely sure how it works.
I think that's b/c it's crazy optimized.
Quote from: Michael_Lee on November 12, 2010, 07:02:05 pmI did. I'm working on deciphering Runer112's tilemap program, but I'm still not entirely sure how it works.Quote from: MRide on November 12, 2010, 07:02:56 pmI think that's b/c it's crazy optimized.Correct! I often struggle to decipher my optimized code, which is why I usually try to force myself to add more comments than I think I need so I can understand it at a later time. However, it looks like I didn't comment my tilemapper much. Want me to go back and comment it?