Author Topic: LightsOff  (Read 8728 times)

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Offline leafy

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LightsOff
« on: November 03, 2011, 12:11:47 am »
So I saw that Xeda was working on the same thing, so I thought I'd post my version :P



It's far from done but still fairly impressive in my opinion ^^
« Last Edit: November 03, 2011, 12:12:41 am by leafiness0 »
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Offline annoyingcalc

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Re: LightsOff
« Reply #1 on: November 03, 2011, 12:18:14 am »
that is awesome and Id say i want a demo (in gravitier too but awesome
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Offline aeTIos

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Re: LightsOff
« Reply #2 on: November 03, 2011, 06:15:50 am »
AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH
EPIC GAME. EPIC LAYOUT.
I WANT
SORRY CANT SAY ANYTHING NORMAL NOW. >.> <.< >.<
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Offline Adriweb

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Re: LightsOff
« Reply #3 on: November 03, 2011, 06:56:10 am »
dat screenshot is the awesomeness ;)
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Offline ztrumpet

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Re: LightsOff
« Reply #4 on: November 03, 2011, 05:35:05 pm »
That is incredibly epic!  Wow. :D

Offline BalancedFury

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Re: LightsOff
« Reply #5 on: November 03, 2011, 05:36:24 pm »
Is the map random?
If it is I giv u this face : [|:{P
But if it isn't add achievements :D
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JOIN THE PETITION TO ADD THIS EMOTICON!!
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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline ben_g

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Re: LightsOff
« Reply #6 on: November 03, 2011, 05:50:20 pm »
Looks like an awesome game.
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Offline Builderboy

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Re: LightsOff
« Reply #7 on: November 03, 2011, 05:59:38 pm »
Very shiny :D How many levels do you plan to add?

Offline BlakPilar

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Re: LightsOff
« Reply #8 on: November 03, 2011, 06:03:36 pm »
Woah! That looks amazing! I can't wait until we can play it :D

Offline parserp

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Re: LightsOff
« Reply #9 on: November 03, 2011, 06:04:33 pm »
O.O
can't wait to play it!!!! ;D

Offline leafy

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Re: LightsOff
« Reply #10 on: November 03, 2011, 06:13:44 pm »
There will be 206 prepackaged levels, achievements, and a random level generator ^^
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Offline parserp

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Re: LightsOff
« Reply #11 on: November 03, 2011, 06:16:36 pm »
O.O 206 levels

Offline ben_g

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Re: LightsOff
« Reply #12 on: November 03, 2011, 06:16:50 pm »
206 levels O.O
« Last Edit: November 03, 2011, 06:28:51 pm by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
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Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline Builderboy

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Re: LightsOff
« Reply #13 on: November 03, 2011, 06:22:42 pm »
Interesting o.O Any reason you chose the number 206?

Offline leafy

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Re: LightsOff
« Reply #14 on: November 03, 2011, 06:29:52 pm »
Sorry about the double post, phone glitched up :P

Also, I was in a 206 mood today. If you turn it upside down, you get 902, which will make some people think there are more levels than there are. Also, 206 is 460 away from 666, so clearly I was also in a hell sort of mood today.

I PLEAD THE FIFTH :O
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