Author Topic: Look at what Axe has made...  (Read 6298 times)

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Offline DJ Omnimaga

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Re: Look at what Axe has made...
« Reply #15 on: August 22, 2010, 08:14:29 pm »
I think he might have posted once or twice here or Cemetech, but he never announced this game here. Keep in mind that some people are not big fans of forums or IRC, though. They go solo in the TI community, posting their games on ticalc.org but that's about it.

Offline Michael_Lee

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Re: Look at what Axe has made...
« Reply #16 on: August 24, 2010, 10:17:20 am »
Oh...
How unexpected - I didn't think that people would like it this much  ;D

I think I went just a little over the top on the description.  Looking back on it now, I kept cringing every time I saw an exclamation mark...

Although to be fair, the wall-of-death thing was a bug that I never really managed to iron out, so I just included it as a feature  :)
My website: Currently boring.

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Axe Interpreter
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   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Happybobjr

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Re: Look at what Axe has made...
« Reply #17 on: August 24, 2010, 03:46:48 pm »
:P well It has got notice hear :D
I tend to read th longer descriptions as it feels to me that the writer put more work into it too :)



I hope ticalc.org will put an axe section in.  then have subsections of source and compiled.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: Look at what Axe has made...
« Reply #18 on: August 24, 2010, 04:17:58 pm »
I don't think they will, except maybe for source code. Axe stuff is compiled into Asm()/shell executables meaning they go into ASM sections.

Omnimaga may have an Axe section, though, but again I'm not sure. While I would like Axe stuff to be separate to show what can be done with Axe, I'm not a big fan of splitting games based on language, because I feel some BASIC stuff can just be as fun.

Offline ztrumpet

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Re: Look at what Axe has made...
« Reply #19 on: August 24, 2010, 04:51:34 pm »
Omnimaga may have an Axe section, though, but again I'm not sure. While I would like Axe stuff to be separate to show what can be done with Axe, I'm not a big fan of splitting games based on language, because I feel some BASIC stuff can just be as fun.
I vote to not split by language. :)

Offline DJ Omnimaga

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Re: Look at what Axe has made...
« Reply #20 on: August 24, 2010, 05:36:25 pm »
Something I thought about is recommending people to state which language they used in their program or put axe/asm/basic in the tags for stuff they used.

Offline Happybobjr

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Re: Look at what Axe has made...
« Reply #21 on: August 24, 2010, 07:49:22 pm »
maybe they could have a custom search, like axe only, must include source.  or maybe any language, mus include source.  And have more attributes.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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