Hi!
With
@NonstickAtom785's talk of making an RPG in Grammer, I decided that I should finally add in smooth-scrolling tilemap support in Grammer (finally). Anyways, I went with a more standard format, so we need a new tilemap editor, and I like how this one has turned out:
The controls are listed in the readme, and I've included a sample set of files (spritesheet+tilemap+config).I've also included a map viewer, prgmTILEMAP:
That is not documented, but use [ *] to use 15MHz mode, and [/] to use 6MHz mode (default). It uses the same data as the map editor, so it loads the same tilemap and spritesheet that you were working on.