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Metroid BASIC 83+ (for lack of a better name)
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Topic: Metroid BASIC 83+ (for lack of a better name) (Read 19984 times)
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dragon__lance
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Metroid BASIC 83+ (for lack of a better name)
«
Reply #30 on:
November 22, 2005, 10:20:00 am »
rigview is amazing %)
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Spellshaper
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This is me. Or maybe not.
Metroid BASIC 83+ (for lack of a better name)
«
Reply #31 on:
November 22, 2005, 10:24:00 am »
[off topic]
yeah it is...
huh? Zelda progress at -5% ??
and @xlibman: what about the -off topic- tags? couldn
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DJ Omnimaga
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CodeWalrus founder & retired Omnimaga founder
Metroid BASIC 83+ (for lack of a better name)
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Reply #32 on:
November 22, 2005, 10:30:00 am »
unfortunately it wont allow putting all topics in one, I wanted to try to create an index of all files in the archives
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Spellshaper
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Metroid BASIC 83+ (for lack of a better name)
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Reply #33 on:
November 22, 2005, 10:33:00 am »
no I meant these [off topic]somethin here[/off topic]
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DJ Omnimaga
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Metroid BASIC 83+ (for lack of a better name)
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Reply #34 on:
November 22, 2005, 10:42:00 am »
oh I see lol
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Master Jc
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Metroid BASIC 83+ (for lack of a better name)
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Reply #35 on:
November 22, 2005, 03:16:00 pm »
Nice grayscale title screen... I have many fond memories of beating Fusion over and over again. Too bad there isn't any music... 'Troid always had good music.
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DJ Omnimaga
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Metroid BASIC 83+ (for lack of a better name)
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Reply #36 on:
November 23, 2005, 06:25:00 am »
true, even the NES one
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CDI
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Metroid BASIC 83+ (for lack of a better name)
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Reply #37 on:
November 24, 2005, 04:57:00 am »
I'm weak
http://www.freewebs.com/cdi_/METBET1.8xg
Okay, when you load the game to your ACUAL CALCULATOR ONLY you have to change something in theprgmMETMAP1. you have to change the :If theta==:Then to :If theta=2:Then
Also in the prgmMETENG there should be 1->H an 1->I make those 1's 0's
mmmmkay?
ALPHA toggles (ish) the HUD
2nd Jumps
MODE Shoots
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DJ Omnimaga
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Metroid BASIC 83+ (for lack of a better name)
«
Reply #38 on:
November 24, 2005, 05:02:00 am »
I played it when you posted the link in #tcpa and it look very nice. you need xlIB 0.5 though, not the new one
also you should try to improve the speed a bit, since diortem ran at at least 2 fps
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CDI
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Metroid BASIC 83+ (for lack of a better name)
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Reply #39 on:
November 24, 2005, 08:37:00 am »
Yeah, I need to do that hmm... I'll look into it :>
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dysfunction
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Metroid BASIC 83+ (for lack of a better name)
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Reply #40 on:
November 25, 2005, 11:36:00 am »
This seems a bit slower tha Diortem, even though it uses xLib and Diortem used Omnicalc... good work, though!
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CDI
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Metroid BASIC 83+ (for lack of a better name)
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Reply #41 on:
November 25, 2005, 04:00:00 pm »
Yeah, the engine is slow... and get's slower as you run it
But that's getting better (for speed) and I added the GS title screen
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necro
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Metroid BASIC 83+ (for lack of a better name)
«
Reply #42 on:
November 25, 2005, 05:26:00 pm »
QuoteBegin-CDI+25 November 2005, 22:0-->
QUOTE
(CDI @ 25 November 2005, 22:00)
Yeah, the engine is slow... and get's slower as you run it
But that's getting better (for speed) and I added the GS title screen
Did you :gotosuck:
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I'm like a woot burger with awesome fries
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CDI
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Metroid BASIC 83+ (for lack of a better name)
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Reply #43 on:
November 25, 2005, 05:27:00 pm »
nope
it's not that
In the mapprograms I used a Return inside a If:Then
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DJ Omnimaga
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CodeWalrus founder & retired Omnimaga founder
Metroid BASIC 83+ (for lack of a better name)
«
Reply #44 on:
November 26, 2005, 04:21:00 am »
oh i see... bad
I'll post diortem source
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Metroid BASIC 83+ (for lack of a better name)