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Soo fast and very good, I also like it how you can shoot for both sides, right?
Can you shoot up and down?
Awesome, I still don't get it how you make this things in Basic.
Another freaking awesome game ztrumpet!! Is there some kind of puzzle involved in this game, or will it be more towards fighting the bosses?
Quote from: jsj795 on May 08, 2011, 06:44:44 pmAnother freaking awesome game ztrumpet!! Is there some kind of puzzle involved in this game, or will it be more towards fighting the bosses?It'll be some of each.
Quote from: ztrumpet on May 08, 2011, 06:50:45 pmQuote from: jsj795 on May 08, 2011, 06:44:44 pmAnother freaking awesome game ztrumpet!! Is there some kind of puzzle involved in this game, or will it be more towards fighting the bosses?It'll be some of each. I also noticed killing one of the enemies was really hard, so how many bullets would we have to hit on bosses, 50?
This looks awesome! keep it up!
Quote from: Scout on May 09, 2011, 07:29:20 amQuote from: ztrumpet on May 08, 2011, 06:50:45 pmQuote from: jsj795 on May 08, 2011, 06:44:44 pmAnother freaking awesome game ztrumpet!! Is there some kind of puzzle involved in this game, or will it be more towards fighting the bosses?It'll be some of each. I also noticed killing one of the enemies was really hard, so how many bullets would we have to hit on bosses, 50? I don't know, but if you notice, the enemy's HP is in the bottom corner. Note that the enemies so far are just for testing.
Quote from: ztrumpet on May 09, 2011, 04:47:45 pmQuote from: Scout on May 09, 2011, 07:29:20 amQuote from: ztrumpet on May 08, 2011, 06:50:45 pmQuote from: jsj795 on May 08, 2011, 06:44:44 pmAnother freaking awesome game ztrumpet!! Is there some kind of puzzle involved in this game, or will it be more towards fighting the bosses?It'll be some of each. I also noticed killing one of the enemies was really hard, so how many bullets would we have to hit on bosses, 50? I don't know, but if you notice, the enemy's HP is in the bottom corner. Note that the enemies so far are just for testing. oh so that enemy is for testing? Does that mean there will be multiple enemies per room?
THis looks nice Z, nice use of the dual layer ASCII trick. IS the screenshot running at 6 MHz by the way? Because it seems the character movement is a bit slow, although it might be the screenshot running slower for some reasons. Map loading is incredibly fast.
I hope you finish this, Elmgon and the others.
Aah ok, so I guess it will be SE-only?
how are enemy movement coded? randomized? does it follow certain pattern?