Author Topic: Mission Copter  (Read 7058 times)

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Offline ztrumpet

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Re: Mission Copter
« Reply #15 on: April 26, 2011, 09:28:50 pm »
I mean to make it rotate and look like this: http://ourl.ca/6173
I think it look a lot more realistic than a stationary sprite. ;)

Offline ralphdspam

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Re: Mission Copter
« Reply #16 on: April 26, 2011, 09:37:31 pm »
Nice game.  I really like the feel of gravity in the game.  :D

I did have trouble running the SE version, though.  It places graphics at nonsensical locations.  (maybe the Full mode display glitch on 0.5.1?)
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Offline Munchor

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Re: Mission Copter
« Reply #17 on: April 27, 2011, 02:50:13 am »
I have to say I will not use the 15MHz mode for several reasons: it's too fast, graphs appear weird for raplhdspam and it consumes too much battery.

Offline Stefan Bauwens

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Re: Mission Copter
« Reply #18 on: April 27, 2011, 02:56:42 am »
I saw in SIrCmpwn's version that the helicopter explodes when it hits something. Maybe you would wanna add that too?


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Offline Munchor

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Re: Mission Copter
« Reply #19 on: April 27, 2011, 09:29:23 am »
I saw in SIrCmpwn's version that the helicopter explodes when it hits something. Maybe you would wanna add that too?

Also on the to-do list :D

Offline DJ Omnimaga

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Re: Mission Copter
« Reply #20 on: April 27, 2011, 10:21:22 pm »
I think display commands no longer works in 15 Mhz mode.

You must do Normal:DispGraph:Full.

Offline Munchor

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Re: Mission Copter
« Reply #21 on: April 28, 2011, 02:49:21 am »
I think display commands no longer works in 15 Mhz mode.

You must do Normal:DispGraph:Full.

In the 84+ Keypad they work, hum. Eitherway, I'll remove Full from the game not just because of this. My calculator's battery is very important.

Offline Munchor

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Re: Mission Copter
« Reply #22 on: April 28, 2011, 03:10:07 pm »
I have a new screenshot to show you!



What do you think? A new version will be released soon... :)

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Re: Mission Copter
« Reply #23 on: April 28, 2011, 03:53:08 pm »
I think it looks great :D keep it up!  I like the new blade and the title part :)

Offline Stefan Bauwens

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Re: Mission Copter
« Reply #24 on: April 28, 2011, 03:57:23 pm »
Nice, I see you implanted the moving chopper.


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Offline Munchor

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Re: Mission Copter
« Reply #25 on: April 28, 2011, 04:28:51 pm »
I think it looks great :D keep it up!  I like the new blade and the title part :)

Nice, I see you implanted the moving chopper.

Thanks both of you :D For today I'll make the collision detection much better and perhaps make it a bit slower and make the contrast between the difficulty when you begin and the difficulty when the game is more advanced even bigger. It gets harder with time now, but not enough :D

Also, the score is in the screen, although Wabbit doesn't display it, so I might be adding it in another place.

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Re: Mission Copter
« Reply #26 on: April 28, 2011, 04:30:51 pm »
Wow nice, I like the new speed and look personally. The more pixelated walls actually makes the game look more like it's in a rocky cavern too. :D

Offline Madskillz

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Re: Mission Copter
« Reply #27 on: April 28, 2011, 04:42:49 pm »
I agree, looks topnotch so far. Keep it up Scout.

Offline ztrumpet

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Re: Mission Copter
« Reply #28 on: April 28, 2011, 05:05:32 pm »
I really like how it looks now.  Heep up the great work! ;D

Offline Munchor

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Re: Mission Copter
« Reply #29 on: April 30, 2011, 04:54:56 am »
I've been working quite hard at this, I have no screenshot for now, but as soon as I finish the more accurate pixel-perfect collision, I'll upload a new version.