Author Topic: Monopoly v3.0 BETA  (Read 37814 times)

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Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #150 on: March 12, 2010, 12:39:56 am »
Ah that's what Flash Gordon does... it copies the archived program into the RAM and deletes it when your done executing it.

##########################################

I was wondering one thing... since I am mostly self taught in programming I don't know all the proper ways in optimizing and all that jazz. Maybe my programming is basic (no pun intended... well maybe it was :P) but I'm not entirely sure. Perhaps someone would like to take a look at my code and tell me what I can do optimizing wise?
« Last Edit: March 12, 2010, 08:28:36 am by DJ Omnimaga »
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1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline Radical Pi

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Re: Monopoly v3.0 BETA
« Reply #151 on: March 12, 2010, 12:44:53 am »
I wouldn't mind taking a look at your code. I could always use the practice :P

No guarantees that I'll be that significant of a help though.
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Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #152 on: March 12, 2010, 02:51:35 am »
Oooh nice another Flash Gordon user! (altough I no longer use it since XCOPY/Resource obsoletes it)

I used FG in later builds of ROL3 and Zelda. Reduced archiving/unarchiving so much. Unfortunately, though, it wont let you copy the archived program in whatever ram file you want. Later Zcopy and the like came out, doing this, so FG became obsolete, but FG still made some BASIC games much more efficient

I would recommedn Xcopy, though, since it's much smaller. Illusiat 13 uses it, as sole ASM lib.

The only complain I have if a game is large is if it's over 300 KB large and is a flash app. These often timeout in the middle of transfer x.x For me it always seems easier to send a 500 KB thing separated in multiple files (kinda like if you sent FFTOM entire chapters all at once) than one single 300 KB file x.x

EDIT: Btw I mostly learned from the TI manual too. I still remember how I didn't knew about Text(-1 until late 2003, real(x,y,r,{i in late 2006 and to not close quotes in late 2002 x.x
« Last Edit: March 12, 2010, 08:33:01 am by DJ Omnimaga »

Offline ztrumpet

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Re: Monopoly v3.0 BETA
« Reply #153 on: March 12, 2010, 06:55:56 am »
Ah, okay. :)

Monopoly is coming along great!  Great job jmaster! ;D

Thanks for clarifying. :)  (I'm fine with the size btw) :D

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #154 on: March 12, 2010, 11:00:57 am »
Hmmm for now I am going to complete the major coding of Monopoly before I switch FG out for something else. Good thing is that it wouldn't be too difficult since all the FB executions are in one program. I did look for xcopy in the downloads section for the fun of it... but only zcopy is there (unless I am going blind).

So today is the day that I leave for my vacation so I won't be as active for the next 10 days on the forums. I do have a 6 hour plane ride ahead of me so I will be doing some major programming. I will have internet access every now and then so I will update you guys with some progress here and there.
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1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #155 on: March 12, 2010, 05:34:19 pm »
I swear I included Xcopy before x.x

It might be on the forums, though. I'll check again later. For now you can download it from Illusiat 13 since it was used in the game

Also do not use Zcopy, it doesn't work well on OS 1.15 and above (random crashes)

I hope you have fun at vacation ^^

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #156 on: March 22, 2010, 07:23:21 pm »
Hello all. So I missed my flight back home and have to pay $300 to get back on Wednesday, or $1000 for today. I got a hold of a computer today after 10 days of no electronics and I'm going to tell you Monopoly progress. Since I last posted, I deleted the Property Management code I had previously built. It did not work too well for what I needed to do... so I started fresh. Its moving along slowly but I have achieved mostly what I did before I deleted the code. In my opinion, this was totally worth it. Before you would toggle between property named but now you move around the board for the properties. Once you select the Monopoly, or single property (railroads and utilities), you will see the Owner and current rent. If you are the owner, rent is shown if the property is not mortgaged. Little figures of houses and hotels appear in the Property information box if you own them. For now, you can mortgage and unmortgage but by the time I return home, buying and selling houses/hotels will be possible. If you mortgage a property, you get half of the amount of the original price, but if you unmortgage you pay back that amount + 10%. For buying houses and hotels, the price varies depending on property location on the board. While some can be 50 per house and hotel, others are 200 per house and hotel. For selling houses and hotels, you get back half of what you paid for. I will try and upload a screenshot when I get back. After this, trading is the last thing I have to include.
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #157 on: March 22, 2010, 07:25:13 pm »
Oh, as for xcopy, I just downloaded it to read up on it. Looks good to me... especially since its nearly 1/3 the size of FG (not like FG was a large program anyways) but I am also sure that xcopy can run just as good as FG... unless I am mistaken.
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline jsj795

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Re: Monopoly v3.0 BETA
« Reply #158 on: March 22, 2010, 07:38:28 pm »
More progress! yay! I can't wait for a screenshot^^


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline trevmeister66

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Re: Monopoly v3.0 BETA
« Reply #159 on: March 22, 2010, 08:57:51 pm »
Oh, as for xcopy, I just downloaded it to read up on it. Looks good to me... especially since its nearly 1/3 the size of FG (not like FG was a large program anyways) but I am also sure that xcopy can run just as good as FG... unless I am mistaken.
I personally think xcopy runs better than FG, but then again I used FG maybe once, and I use xcopy all the time now.

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« Last Edit: March 22, 2010, 08:59:15 pm by trevmeister66 »
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Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #160 on: March 22, 2010, 09:37:18 pm »
Grats on Post #500... I have yet to hit 100 posts :/

But yeah if zcopy proves to be better imo it. Good thing all the FG routines are located in 1 program. This would be easy to switch. You guys should get a screenshot Wednesday night or sometime Thursday.
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline trevmeister66

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Re: Monopoly v3.0 BETA
« Reply #161 on: March 22, 2010, 10:06:31 pm »
Sweet looking forward to the upgraded property management.
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Offline Builderboy

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Re: Monopoly v3.0 BETA
« Reply #162 on: March 22, 2010, 10:56:43 pm »
Yay glad to see you back and working on this again :) and yeah although painful, rewriting code can often times be a great helper to your overall game, and a great learning experience as well ^^

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #163 on: March 22, 2010, 11:03:13 pm »
Use Xcopy, not Zcopy. Zcopy randomly crashes on OS 1.15 or higher.

Anyway glad to see you back with more progress. I hope you still had fun in your trip despite the bad stuff that happened, though.

One thing, though, you might want to cut down on the double-posting x.x (unless done like in the forum rules). Use the edit button

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #164 on: March 24, 2010, 11:16:48 am »
Yeah... gotta work on that. I'll work on that, but yeah no more double posting here. I did have fun on my trip. My only worries is that my physics teacher won't give me an extension for my test I have to miss today (supposed to take the test at this moment but I'm in Salt Lake City transferring to my flight home since I missed my flight Sunday). I really don't want to go through involving the dean and possibly dropping the class.
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)