Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Monopoly v3.0 BETA
« previous
next »
Print
Pages:
1
2
3
[
4
]
5
6
...
14
Go Down
Author
Topic: Monopoly v3.0 BETA (Read 37831 times)
0 Members and 2 Guests are viewing this topic.
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #45 on:
December 12, 2009, 01:56:21 am »
Well... no not really. You are welcome to delete the pics then rerun their programs when you want to play the game.
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #46 on:
December 17, 2009, 12:45:05 am »
Whew... finals are finally over and the winter break can begin. So a quick status update... the property auction is complete. I'll try to create a new animated screenshot soon so you guys can see how it works...
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
Eeems
Mr. Dictator
Administrator
LV13
Extreme Addict (Next: 9001)
Posts: 6266
Rating: +318/-36
little oof
Re: Monopoly v3.0 BETA
«
Reply #47 on:
December 17, 2009, 01:17:51 am »
Sweet! Can't wait to see it!
Logged
/e
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Monopoly v3.0 BETA
«
Reply #48 on:
December 17, 2009, 01:41:48 am »
Cool glad you got some more free time now
Hopefully teachers won't load you with projects and homework for holidays >.>
Logged
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #49 on:
February 17, 2010, 09:18:27 pm »
*wipes dust off of Monopoly forum*
So it's been a while since I have participated in the TI community. The reasons are my own but I am happy to announce that the Monopoly project is not dead. I have been working on it here and there. Here is what I completed thus far:
- Instead of running pics before playing the game, the game will draw the pics out then save them for further use throughout gameplay. When you quit the game, the pics will be deleted and redrawn when you decide to play again.
- A new saving and loading feature that creates a random order in which each variable is saved. This process to my surprise isn't very time consuming... the key is only created during initial setup and simply recalled when saving. I did like that the speed was barely affected.
- I did notice a couple errors here and there that I did fix. This would include improper text displays and the "Available Properties" function was a bit off. All of these errors have been fixed.
- Property Auction and the Initial Setup were each given a new look and functionality. I do regret showing you the animated screenshot for the Property Auction... and I did delete it because I simply thought it was useless to show a screenshot of something that doesn't exist.
Having said that, there are still some functions yet to be implemented... such as the Managing and Trading Properties. That will take a while but the game should be completed soon. I am preparing an animated screenshot for you guys to see the game. And again I do apologize for not posting on the forum... I'm sure many of you thought I was gone and the game was dead. I will make it up to you guys by making an absolutely amazing Monopoly game
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Monopoly v3.0 BETA
«
Reply #50 on:
February 17, 2010, 09:52:13 pm »
Sounds great! I can't wait to see this. It sounds like you've been making great progress.
Good luck!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Monopoly v3.0 BETA
«
Reply #51 on:
February 17, 2010, 10:50:00 pm »
Wow nice to see you back. I was getting worried when you vanished in December, because I was sure you ditched calc stuff
, glad to see this project is still alive
Logged
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #52 on:
February 18, 2010, 01:06:15 am »
Yeah I know... well that is in the past and now Monopoly is back on track. I should probably update my signature... but anyways I should get a screenshot up thursday or friday.
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Monopoly v3.0 BETA
«
Reply #53 on:
February 18, 2010, 01:11:45 am »
Cool ^^, can't wait for screenie
Hoping you stick around this time too ^^
(Altough I kinda understand with calculators, people tend to lose interest fast. A few years ago, the average amount of time a TI forum user stayed active in calc programming was 6 months. Just 6 months, then he was alerady gone, moving to other stuff like computer programming (Nintendo DS, PSP, GP2X and iPod Touch programming can be very tempting), real-life stuff or games. People who stick around for several years like me, Iambian, BrandonW or Calc84maniac are pretty rare
)
Logged
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #54 on:
February 22, 2010, 12:00:36 am »
I should have a screenie up soon. Just wanna place my final touches and fix and errors I come across. Shouldn't be long now
And yes, I will be sticking around this time. Although I am kinda new to the TI forums, I have been an active and inactive programmer since 2006... the only thing is that school was demanding, there was a momentary loss of interest, or I didn't come up with a new game idea, or an update of an older game. You may see me disappear every once in a while but unless I announce that I quit programming for calculators, except to see me back again.
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Monopoly v3.0 BETA
«
Reply #55 on:
February 22, 2010, 12:29:40 am »
Aaaah ok I see now. I hope you stick around for a while ^^
I think I recall one of our staff member who did that before, on the old forums. His nickname was Krid. He posted like 100 times, then vanished for a month, then returned for a month, posted more, vanished again, and so on. Unfortunately, though, had he done this on this new board, our new staff rules would not have allowed him to remain in the programming team (green nicknames), as there's a rule for staff about having to posts at least 10 times per month (or rather, keep a total of 10 posts in the last 30 days all the time) except during Summer where it's 5
«
Last Edit: February 22, 2010, 12:29:49 am by DJ Omnimaga
»
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Monopoly v3.0 BETA
«
Reply #56 on:
February 22, 2010, 03:13:54 pm »
I hope you stick around too.
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #57 on:
February 22, 2010, 08:09:01 pm »
Ok good news. I actually found out there was one major error causing all the minor ones that I have been fixing. So good news is I will have the animated screenshot up sometimes tonight. Everything except for Property Managing and Trading will be displayed... so that includes the long awaited Property Auction. I can upload a demo too but only if you guys really want one
Logged
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Monopoly v3.0 BETA
«
Reply #58 on:
February 22, 2010, 09:07:46 pm »
Yay, screenie!
YAY, DEMO!
I'd like a demo since you appear to have one...
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
jmaster797
LV4
Regular (Next: 200)
Posts: 101
Rating: +7/-0
Re: Monopoly v3.0 BETA
«
Reply #59 on:
February 22, 2010, 11:45:08 pm »
Well I finally finished the animated screenshot. I wanted you guys to get a look at Monopoly as much as possible. I didn't get to feature some stuff but I can assure you it's there. The main features are showing so I hope you enjoy this
<img src="
http://codemastergaming.webs.com/images/monopoly-animated.gif
" />
Logged
+1/-0 karm for this message
<a href="
http://www.ticalc.org/archives/files/authors/98/9811.html
"><img src="
http://codemastergaming.webs.com/images/ticalcbar.gif
" /></a>
<a href="
http://www.omnimaga.org/index.php?
"><img src="
http://codemastergaming.webs.com/images/omnimagabar.gif
" /></a>
<u>Current Projects:</u>
1. <a href="
http://www.omnimaga.org/index.php?topic=1226.0
">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)
2. <a href="
http://www.omnimaga.org/index.php?topic=1601.0
">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)
Print
Pages:
1
2
3
[
4
]
5
6
...
14
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Monopoly v3.0 BETA