Author Topic: Monopoly v3.0 BETA  (Read 37898 times)

0 Members and 1 Guest are viewing this topic.

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #180 on: April 07, 2010, 12:11:10 am »
Hey guys. I'm posting this because things are not looking so good. Tonight, my dad decided to tell me he thinks I'm no good, I don't have anything accomplished in life, and that I'm a failure. I guess when you are 19 and you don't have anything accomplished then you have failed in life and are considered good for nothing. I'm not gonna say more on that matter but it's safe to say that Monopoly is now suspended from work. I don't know how long this will last but you won't see me around for a bit. I wanted to post this because last time something like this happened, I didn't.
« Last Edit: April 07, 2010, 12:12:03 am by jmaster797 »
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #181 on: April 07, 2010, 12:17:50 am »
Ouch that was pretty rude from him to say those things, a parent should NEVER tell things like this to their son/husband. Even if I didn,t do enough chores for my mom's need and that I took a while to get a job, she never ever told anything implying I fail at life. She hated how I spent so much time coding on calcs and not go outside enough, but in the end she would eventually praise me for what stuff I can do with electronic/technology in terms of creativity.

I hope nothing wrong happens to you, That said, though, please do not take what your dad said to you seriously. he has no right to tell you this and I myself doubt you fail at life. I hope he won,t kick you out or something, altough personally, if my mom ever started talking to me like this, I would have started seeking for a new home quick. No offense to your dad, but if your dad says things like that, it's probably himself who has a problem. I don,t know about your life but I do know about some other people who had crappy parents like that before and in most of their cases, their parents barely even acomplished anything in their life and just drank their 6-pack every day in front of the TV.
« Last Edit: April 07, 2010, 12:23:17 am by DJ Omnimaga »

Offline Zera

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Monopoly v3.0 BETA
« Reply #182 on: April 07, 2010, 12:32:44 am »
I'm not sure what the situation is with your father. I know some parents are so guilted by their own failures they might push their children to strive for better opportunities. Your father, in his own way, may believe he is trying to help you toughen-up and get your priorities straight. On the other hand, he could also simply be a bad parent. I don't know anything about him.

Either way - if the situation is uncomfortable for you, it would be a good idea to start planning for some kind of safety net. If you're going to school, you might want to look into housing options and financial aid. (FAFSA, if we're talking about the U.S.) There are some other programs to consider, too; like student housing. Without actually holding a job while you're still managing school, you can get by with a somewhat frugral, federal income. It might beat living with your father.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #183 on: April 07, 2010, 12:40:24 am »
Well, personally, I am not sure if it's right to tell your kid he's worth nothing. I find this pretty rude myself. Maybe it depends of cultures, though. If he lives in another country or if he comes from another country, or if his parents do, in some places it's pretty much a standard. Also in the past I heard about cases of child abuse. Often there were parents who had lot of bad stuff going on, or had bad things going on in the past, and then pulled their anger on their kid. In some bad cases, it was done physically.

I myself hope things works out for you. Take a break from programming because I do know myself how hard it is to get motivation when you feel down about something. If you have a bunch of friends in real life, maybe they could help too. I myself wish I lived close because as for now I have like two spots where people could sleep at the appartment I live in. Good luck for everything

Offline Zera

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Monopoly v3.0 BETA
« Reply #184 on: April 07, 2010, 12:46:35 am »
Oh, don't get me wrong - I'm not condoning it. Even if someone believes being rough on a person is necessary, that doesn't mean it's the appropriate way to handle the situation. Different people have different sensibilities.

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #185 on: March 01, 2011, 12:20:16 pm »
So I thought everyone should know this project is not dead... I've picked up on it quite recently and will continue working on it until completion. I should have a new screenshot up soon to show a few changes and a new feature screenshot as well.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Ashbad

  • Guest
Re: Monopoly v3.0 BETA
« Reply #186 on: March 01, 2011, 12:53:01 pm »
Hey, for some reason I never saw this game thread before, and I'm sad I didn't.  This looks great!  keep up the great work :)

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #187 on: March 01, 2011, 02:27:18 pm »
The last time someone posted on this thread was around March 2010... it hasn't really been talked about since.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #188 on: March 01, 2011, 03:08:44 pm »
Heya jmaster nice to see you again! I was wondering if you were still planning to return eventually. Unfortunately I quit programming since last time you posted, but I am still active most days in general. I just tend to lag behind and take an entire week to catch up on new projects updates. X.x

I hope things have been going well IRL too. Also that game was great.

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #189 on: March 01, 2011, 03:56:55 pm »
Darn. Well I figure you will start programming again... hopefully sooner than later. Did you make any new games since last year? Things IRL are going well, thank you for your concern.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #190 on: March 02, 2011, 12:59:48 am »
This is cool to hear. I was worried you would stop forever, since you have been programming for years. And sadly, nothing signifiant. I switched to Axe Parser and made a simple Tunnel clone to practice, then tried working on a small platformer called Supersonic Ball, but I gave up on programming in June. I mostly post on the forums here now (and sometimes other boards). I am also in slow-motion mode in terms of forum admin, which means I don't do a lot of admin stuff regularly. I'm glad things are going better for you.

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #191 on: March 07, 2011, 11:00:08 am »
Thank you for the concerns DJ. I was programming on and off while I was gone, but nothing significant as well. Looking at Axe Parser makes me want to try and make some games for it myself. I don't know if I can make large games like Monopoly or not. I'm working on getting a new screenshot up for the progress I have made so far.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #192 on: March 07, 2011, 07:29:30 pm »
Ah good to hear. I hope you finish the BASIC version of Monopoly, though. It's great to see what BASIC can do, still. An Axe version would be cool, but it would be hard, that's for sure. Good luck learning Axe. :D

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #193 on: March 10, 2011, 12:03:39 pm »
At this point it's just an idea. My primary focus is to finish this game in BASIC first. The only real benefit I would get from assembly would be speed and possibly size too.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #194 on: March 11, 2011, 12:52:26 am »
Actually not necessarily. Data in ASM is much smaller because it uses integers rather than floating points, but code can be much larger unless you use Bcalls, because the language is compiled and the game includes the routines you made, while in BASIC it just calls the routine from the TI-OS when you use Output( for example. Same goes in Axe, except Axe is slightly larger than ASM, although not too bad. In both ASM/Axe case, you get the speed benefit, but I am not sure if for this game it's really necessary. It's already pretty nice right now.