Author Topic: Monopoly v3.0 BETA  (Read 37801 times)

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Offline jmaster797

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Monopoly v3.0 BETA
« on: November 24, 2009, 08:16:48 pm »
I thought that since I now have access to a website full of programmers and active TI users, I would ask people to BETA test my latest update to Monopoly, a game I created over a year ago. I gotta finish uploading it first, but if anyone is interested please let me know. I should have a link along with an animated screenshot (thanks DJ Omnimaga for showing me how to do that) very soon.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #1 on: November 24, 2009, 08:21:01 pm »
mhmm sounds cool, I could maybe test, altough I am a bit busy so it might be slow paced. Btw when you have other projects don't hesitate to post progress too, it's what sites like Omnimaga and UTI are here for (the majority of ticalc.org users just post their games and never participate anywhere else :()

I can't wait to see how it looks like. I will most likely suck at the game considering I haven't played in over a decade, though XD

EDIT: omg your ticalc link disappeared from your profile sig as I wrote this lol. That said, I should maybe implement something like Cemetech has in user profiles that allows them to link to their ticalc profile

EDIT: nvm, it's back

Offline TsukasaZX

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Re: Monopoly v3.0 BETA
« Reply #2 on: November 25, 2009, 12:44:10 am »
Sweet! Monopoly! I'll gladly BETA test for ya! :D
Also, I'm looking forward to that second project listed in your sig ^^
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Offline JoeyBelgier

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Re: Monopoly v3.0 BETA
« Reply #3 on: November 25, 2009, 05:45:08 am »
I'd like to test but I'm really really really overthrown with hw atm x.x
If I have some time, I'd be happy to test tho :]

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #4 on: November 25, 2009, 06:34:41 pm »
Monopoly is taking a little bit longer to prepare... but since I saw that TsukasaZX and possibly other people are interested in my Texas Hold'em project (lets be honest, has anyone actually seen a working copy of Texas Hold'em with good visuals?). So I compiled a small animated screenshot (big thanks to DJ Omnimaga for helping me with that), and let me know what you think.

<img src="http://codemastergaming.webs.com/images/texasholdem-animated.gif" />
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
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<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #5 on: November 25, 2009, 07:01:06 pm »
I don't think I saw much poker games with good graphics indeed. That one looks awesome :)

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #6 on: November 26, 2009, 04:16:05 am »
Well I finally have Monopoly ready to go. I've included all programs necessary, as well as a text file with some information needed to play the game. Here's a screenshot for those who want to see first what the game looks like:

EDIT: I will keep an updated screenshot here.

<img src="http://codemastergaming.webs.com/images/monopoly-animated.gif" />
« Last Edit: February 23, 2010, 10:52:42 pm by jmaster797 »
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #7 on: November 26, 2009, 04:18:34 am »
wow that looks really nice. I'm glad to see more BASIC programs that aren,t only text (or very buggy) come out. I'll be sure to try it when I download

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #8 on: November 26, 2009, 04:26:06 am »
Thanks dude. I agree with you. I can't tell you how many times I've downloaded a program that sounds cool, only to be disappointed when I see its mostly menus and texts with a fancy title screen.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #9 on: November 26, 2009, 04:39:18 am »
I also hate misleading descriptions. Like, for example, a BASIC RPG. The description claims it's graphical but there are no screenshots. Sometimes, the only graphical thing in the game is the title screen. Some authors even claim a menu-based game as graphical intensive just as soon as it contains "Horizontal 0:Horizontal -62:Vertical 0:Vertical 94", even if everything else is word-based. Now, before downloading a game, I click the readme.txt and check the controls section (if any). If it says stuff like "press arrows to select menu choices" and nothing involves moving a playable character or map around, I don't download the zip file because I know it's a MUD-like game. There are a minority of text-only games that are good, though, like TI-City, for example (altough it is not finished), and Drug Wars.

At least, back when I still had a ticalc profile, when I had an ASCII RPG, I said it was ASCII, I did not say it was graphical, even if the title screen was. I did not claim it ran pretty fast when it didn't ran that fast.

What I also don't like is when people put animated screenshots of their games that runs 10x faster than on a SE. It's false advertising.

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #10 on: November 26, 2009, 01:06:26 pm »
Hahaha this is so true. Sometimes they don't even have a readme... you just gotta take that risk. I've never seen anything that had a crazy fast screenshot before. If I did, it's definitely a sign that somethings up.

I have been wondering... what happened to your ticalc account?
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #11 on: November 26, 2009, 05:18:56 pm »
(I think Calcg.org now disallows files with no readme.)

As for fast screenshots, usually it's for very slow programs, you will see the busy indicator runs like 10x faster, but in some cases, I think people tried to hide it, to make sure no one notice. It's to attract more downloads, but it can get frustrating in many cases when you think a game runs at 8 fps and it finally doesn't even run at 1.

As for what happened to my ticalc.org account, that's a long story that would require a very long post to explain. However you might get some clues by reading some very old posts from me on this forum. My author profile has been gone since one and half a year by now actually.

Offline ztrumpet

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Re: Monopoly v3.0 BETA
« Reply #12 on: November 27, 2009, 11:06:42 am »
Wow, jmaster! Those screenshots are awesome. Keep up the great work!

Offline jmaster797

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Re: Monopoly v3.0 BETA
« Reply #13 on: November 28, 2009, 01:11:06 am »
Thanks dude. I'm doing my best so that the game runs as fast as possible, all while keeping some good visuals. So just in case no one has seen the link, I uploaded the BETA version of Monopoly, download the game with a readme here: <a href="http://jmaster797.webs.com/monopoly-beta.zip">monopoly-beta.zip</a>. For those of you who do decide to BETA test the game, I do ask you to email me at [email protected] and let me know if the game is fine so far, or if there is something I need to fix. Thanks in advance.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

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Re: Monopoly v3.0 BETA
« Reply #14 on: November 28, 2009, 11:22:03 pm »
Ok, I might try this soon actually. I haven't played Monopoly in 10 years, though XD, so I will have to remember a bit the game rules lol :P