Author Topic: Monopoly v3.0 BETA  (Read 38047 times)

0 Members and 1 Guest are viewing this topic.

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #45 on: December 12, 2009, 01:56:21 am »
Well... no not really. You are welcome to delete the pics then rerun their programs when you want to play the game.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #46 on: December 17, 2009, 12:45:05 am »
Whew... finals are finally over and the winter break can begin. So a quick status update... the property auction is complete. I'll try to create a new animated screenshot soon so you guys can see how it works...
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Monopoly v3.0 BETA
« Reply #47 on: December 17, 2009, 01:17:51 am »
Sweet! Can't wait to see it!
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #48 on: December 17, 2009, 01:41:48 am »
Cool glad you got some more free time now :)

Hopefully teachers won't load you with projects and homework for holidays >.>

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #49 on: February 17, 2010, 09:18:27 pm »
*wipes dust off of Monopoly forum*

So it's been a while since I have participated in the TI community. The reasons are my own but I am happy to announce that the Monopoly project is not dead. I have been working on it here and there. Here is what I completed thus far:

- Instead of running pics before playing the game, the game will draw the pics out then save them for further use throughout gameplay. When you quit the game, the pics will be deleted and redrawn when you decide to play again.

- A new saving and loading feature that creates a random order in which each variable is saved. This process to my surprise isn't very time consuming... the key is only created during initial setup and simply recalled when saving. I did like that the speed was barely affected.

- I did notice a couple errors here and there that I did fix. This would include improper text displays and the "Available Properties" function was a bit off. All of these errors have been fixed.

- Property Auction and the Initial Setup were each given a new look and functionality. I do regret showing you the animated screenshot for the Property Auction... and I did delete it because I simply thought it was useless to show a screenshot of something that doesn't exist.

Having said that, there are still some functions yet to be implemented... such as the Managing and Trading Properties. That will take a while but the game should be completed soon. I am preparing an animated screenshot for you guys to see the game. And again I do apologize for not posting on the forum... I'm sure many of you thought I was gone and the game was dead. I will make it up to you guys by making an absolutely amazing Monopoly game :D
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Monopoly v3.0 BETA
« Reply #50 on: February 17, 2010, 09:52:13 pm »
Sounds great!  I can't wait to see this.  It sounds like you've been making great progress. :)
Good luck! ;D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #51 on: February 17, 2010, 10:50:00 pm »
Wow nice to see you back. I was getting worried when you vanished in December, because I was sure you ditched calc stuff :(, glad to see this project is still alive :)

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #52 on: February 18, 2010, 01:06:15 am »
Yeah I know... well that is in the past and now Monopoly is back on track. I should probably update my signature... but anyways I should get a screenshot up thursday or friday.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #53 on: February 18, 2010, 01:11:45 am »
Cool ^^, can't wait for screenie :)

Hoping you stick around this time too ^^

(Altough I kinda understand with calculators, people tend to lose interest fast. A few years ago, the average amount of time a TI forum user stayed active in calc programming was 6 months. Just 6 months, then he was alerady gone, moving to other stuff like computer programming (Nintendo DS, PSP, GP2X and iPod Touch programming can be very tempting), real-life stuff or games. People who stick around for several years like me, Iambian, BrandonW or Calc84maniac are pretty rare x.x)

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #54 on: February 22, 2010, 12:00:36 am »
I should have a screenie up soon. Just wanna place my final touches and fix and errors I come across. Shouldn't be long now :D

And yes, I will be sticking around this time. Although I am kinda new to the TI forums, I have been an active and inactive programmer since 2006... the only thing is that school was demanding, there was a momentary loss of interest, or I didn't come up with a new game idea, or an update of an older game. You may see me disappear every once in a while but unless I announce that I quit programming for calculators, except to see me back again.
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Monopoly v3.0 BETA
« Reply #55 on: February 22, 2010, 12:29:40 am »
Aaaah ok I see now. I hope you stick around for a while ^^

I think I recall one of our staff member who did that before, on the old forums. His nickname was Krid. He posted like 100 times, then vanished for a month, then returned for a month, posted more, vanished again, and so on. Unfortunately, though, had he done this on this new board, our new staff rules would not have allowed him to remain in the programming team (green nicknames), as there's a rule for staff about having to posts at least 10 times per month (or rather, keep a total of 10 posts in the last 30 days all the time) except during Summer where it's 5 :(
« Last Edit: February 22, 2010, 12:29:49 am by DJ Omnimaga »

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Monopoly v3.0 BETA
« Reply #56 on: February 22, 2010, 03:13:54 pm »
I hope you stick around too. ;D

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #57 on: February 22, 2010, 08:09:01 pm »
Ok good news. I actually found out there was one major error causing all the minor ones that I have been fixing. So good news is I will have the animated screenshot up sometimes tonight. Everything except for Property Managing and Trading will be displayed... so that includes the long awaited Property Auction. I can upload a demo too but only if you guys really want one :P
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Monopoly v3.0 BETA
« Reply #58 on: February 22, 2010, 09:07:46 pm »
Yay, screenie! :D
YAY, DEMO! ;D

I'd like a demo since you appear to have one... ;D

Offline jmaster797

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 101
  • Rating: +7/-0
    • View Profile
    • Codemaster Gaming
Re: Monopoly v3.0 BETA
« Reply #59 on: February 22, 2010, 11:45:08 pm »
Well I finally finished the animated screenshot. I wanted you guys to get a look at Monopoly as much as possible. I didn't get to feature some stuff but I can assure you it's there. The main features are showing so I hope you enjoy this :D

<img src="http://codemastergaming.webs.com/images/monopoly-animated.gif" />
<a href="http://www.ticalc.org/archives/files/authors/98/9811.html"><img src="http://codemastergaming.webs.com/images/ticalcbar.gif" /></a>
<a href="http://www.omnimaga.org/index.php?"><img src="http://codemastergaming.webs.com/images/omnimagabar.gif" /></a>

<u>Current Projects:</u>

1. <a href="http://www.omnimaga.org/index.php?topic=1226.0">Monopoly v3.0</a>: 94% (Fixing Errors, Working on Property Management)

2. <a href="http://www.omnimaga.org/index.php?topic=1601.0">Texas Hold'em v1.0</a>: 60% (Project Halted to Focus on Monopoly)