0 Members and 2 Guests are viewing this topic.
I wonder how Sir's gonna do it. RAM pages don't work in saving, remember.
They are writable, but not guaranteed to remain intact. I guess I could have a checksum type of thing where it would only let you load it if the checksum worked out.
Yeah, i agree on this one. Either have a 100% reliable saving mechanism, or just go with the idea of not being able to save
Yeah I hope this is successful. I wonder if there are any similar games for calc right now? It might be a first.
Quote from: DJ Omnimaga on September 27, 2010, 03:17:21 pmYeah I hope this is successful. I wonder if there are any similar games for calc right now? It might be a first.i think its definetly a first...never saw anything of this scale on a calculator ever before...except perhaps some rpgs and stuff... but those dont have to keep track of this much data at a time...
Quote from: whitevalkery on September 27, 2010, 04:18:21 pmQuote from: DJ Omnimaga on September 27, 2010, 03:17:21 pmYeah I hope this is successful. I wonder if there are any similar games for calc right now? It might be a first.i think its definetly a first...never saw anything of this scale on a calculator ever before...except perhaps some rpgs and stuff... but those dont have to keep track of this much data at a time...Yeah I meant games where you dig in the ground and stuff, or even stuff like Lierox. There was Tinyworms but that did not really involves digging and stuff.
http://www.ticalc.org/archives/files/fileinfo/266/26607.html