Author Topic: Motherload  (Read 53369 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Motherload
« Reply #120 on: October 20, 2010, 02:08:58 am »
Lol :P

I hope you have more free time soon. When is the season ending btw?

SirCmpwn

  • Guest
Re: Motherload
« Reply #121 on: October 20, 2010, 10:14:34 am »
Season ends this Sunday.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Motherload
« Reply #122 on: October 20, 2010, 11:04:36 am »
Piano FTW.

have fun marching! Cross Country season actually ends today, so now I'll have lots more time on my hands.

SirCmpwn

  • Guest
Re: Motherload
« Reply #123 on: October 20, 2010, 04:50:02 pm »
2nd place at a competition yesterday, with a score of 62ish!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Motherload
« Reply #124 on: October 21, 2010, 04:19:31 am »
Piano FTW.

have fun marching! Cross Country season actually ends today, so now I'll have lots more time on my hands.
Yay I was worried about where you went. I hope you both have more time soon :)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Motherload
« Reply #125 on: March 17, 2011, 06:04:38 pm »
*Bump*
I still think a port of this would be epic. ;D

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Motherload
« Reply #126 on: March 17, 2011, 06:20:05 pm »
I have so many projects :P

But after I complete my first epic (Pkmn card game for contest), in 3 months,  I might try to port it.



I was also thinking about how easy minecraft would be.You could easily have Minecraft on calc. 70*70*8 world or so.
That would be a team project though.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline turiqwalrus

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 840
  • Rating: +51/-2
  • Wheeeeeee~!
    • View Profile
Re: Motherload
« Reply #127 on: March 17, 2011, 06:29:14 pm »
Motherload?
YES! I'd love to see this on calcs. It's even (relatively) simple, compared to many other games.
your only problem might come with the boss, as it's different gameplay, really
Spoiler For Spoiler:
the boss is Ms. Natas(read natas backwards)

SirCmpwn

  • Guest
Re: Motherload
« Reply #128 on: March 17, 2011, 06:45:36 pm »
I can work on this on my cruise at night.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Motherload
« Reply #129 on: March 17, 2011, 06:46:50 pm »
Lets see...  (my guessings)

Sprites would take 2-4 days.  (mostly shops etc.)
Day & night might take 3-5 (if using 4 lvl gray)
Physics probably 10 days for inexperienced members 1-3 for experienced.
Data structure for map about 2 days.  5 for real compression.
Map generator.  1-2 days
Invitory + upgrade items about 3-4 days.


gtg....
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Motherload
« Reply #130 on: March 17, 2011, 06:57:01 pm »
But the real issue, in my mind, is the sheer size of the maps. In the original, it was enormous, for a z80 calc.

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Motherload
« Reply #131 on: March 17, 2011, 06:58:05 pm »
thats why I suggested going down 666 feet instead of 6666.  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Motherload
« Reply #132 on: March 17, 2011, 07:07:42 pm »
But that removes the space for all the good stuff!

SirCmpwn

  • Guest
Re: Motherload
« Reply #133 on: March 17, 2011, 08:01:59 pm »
I'm using some spare RAM for map storage, actually.

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Motherload
« Reply #134 on: March 17, 2011, 08:03:05 pm »
If I remember, Sir had a really good way to fit save huge maps on the calc somewhere in the thread. ;)
« Last Edit: March 17, 2011, 08:03:36 pm by ztrumpet »