Author Topic: MPack  (Read 6081 times)

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Offline Jon

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« on: September 13, 2007, 04:52:00 pm »
Ok i'm making an app that combines four incredible games, checkers, tictactoe, labyrinth, and sudoku. Here's what i have so far. Labyrinth is a game taken from ticalc.org archives, but all other games will be made by me.  Below is the readme text and a brief screenshot.  Whaddayya guys think?

MPack
Jon Martin
[email protected]

MPack is a flash app for the TI-83+ series calc, composed of four different games: Tic-Tac-Toe, Sudoku, Labyrinth, and Checkers, each of which will keep you entertained for hours.

Menu Controls:
Arrows: Select
Enter/2nd: confirm
Clear: Go Back
Del: Teacher Key, exits app instantly, but for speed, does not archive appvar containing the saved data.

Special thanks to Badja, who wrote labyrinth.
http://move.to/badja
[email protected]

EDIT: And yes, i do realize the striking similarity this has to PuzzPack XDsmiley.gif

Offline DJ Omnimaga

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« Reply #1 on: September 13, 2007, 05:37:00 pm »
ooh nice, it reminds me voidpack, glad you're coding again some games! How much progress do u have done on your own games so far?

Offline Jon

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« Reply #2 on: September 13, 2007, 05:53:00 pm »
I have the human vs. human portion of TicTacToe done, and i'm currently working on checkers. I haven't decided yet whether or not to have AI on that too. My guess is i will.  

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« Reply #3 on: September 13, 2007, 06:29:00 pm »
i see :)smile.gif I can't wait to see it released! I hope you can manage to get Badja permission to use their game in your package though because they haven't been around for 6 years and their site shutted down when calc.org server crashed a year later. :(sad.gif If they say in the readme anyone can use it with giving credits it's good though :)smile.gif


Maybe you could remake the maze game :Dbiggrin.gif

Offline necro

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« Reply #4 on: September 13, 2007, 07:36:00 pm »
as far as tic tac toe, why not just use a look up table and have the computer's skill determine how often it makes random moves, logical moves (block the win, go for wins, etc) and how often it does a "perfectly logical move" that can garuntee either a win or draw
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

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« Reply #5 on: September 14, 2007, 12:17:00 am »
i would have a 4v4 tic tac toe mode too, altough you shouldn't go bigger because the bigger the table, the larger the chances you get a draw

Offline dinhotheone

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« Reply #6 on: September 14, 2007, 06:02:00 am »
i think its smaller the table, the bigger the chance for a draw because its easier to play technically on a smaller board.

i saw a game at someplace, maxcoderz i think, where it was tictac toe but you could only have 3 letters of your type on the board at the same time. this way it was always cycling and never ended, i wrote the game in basic if you want to see it, but i wont be back till sunday/monday with my calc

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« Reply #7 on: September 14, 2007, 01:44:00 pm »
how about 3D tictactoe?  i find those kinds or variations to be quite amusing when played w/ friends ^^

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« Reply #8 on: September 14, 2007, 02:08:00 pm »
oh lol that would be fun

Offline Jon

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« Reply #9 on: September 14, 2007, 02:59:00 pm »
I appreciate the suggestions guys, but keep in mind I only get 16k for everything.  I'm almost at 8k now and i haven't even written the AI for TicTacToe, or Sudoku, the most complex of the games.

Offline kalan_vod

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« Reply #10 on: September 14, 2007, 03:16:00 pm »
Now a 3D falldown is not too hard, yet very fun ;)wink.gif

Offline Jon

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« Reply #11 on: September 14, 2007, 03:19:00 pm »
Pardon the double post.  Okay here's checkers. it has the ability to make kings and jump.  However it doesn't yet have double jumps :/confused.gif i'll have to add that in later. It even saves and lets you come back to exactly where you left off.

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« Reply #12 on: September 14, 2007, 04:04:00 pm »
wow look nice so far, keep it up! And you didnt double posted because kalan got to post 3 mins before your last post ;)wink.gif

Offline Jon

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« Reply #13 on: September 14, 2007, 04:23:00 pm »
Lol i got halfway through the message, then realized i needed to film a screenshot

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« Reply #14 on: September 15, 2007, 08:43:00 am »
QuoteBegin-kalan_vod+14 Sep, 2007, 21:16-->
QUOTE (kalan_vod @ 14 Sep, 2007, 21:16)
Now a 3D falldown is not too hard, yet very fun ;)wink.gif

 now that'd be pretty sick.  i just wish the arrow keys were more connected so you could easily transition between arrow buttons.

screenie looks pretty good too :)smile.gif