Author Topic: MUSEINC: Make musicmaking in Axe easier!  (Read 29938 times)

0 Members and 2 Guests are viewing this topic.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #45 on: October 20, 2011, 04:00:14 pm »
Make sure that you save 16 bit numbers in the wavelength table (addr)
oops. I forgot that.
But putting 4 in length won't make any sound, right? I thought it only makes sound only when length is longer than wavelength.

Its just the music, not the voice. It plays sterio music. Is there a way to do sterio through axe?
I don't think so unless someone comes up with an axiom.
Multiply
?
Sig wipe!

Offline C0deH4cker

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 258
  • Rating: +11/-1
    • View Profile
    • iNinjas Forum/Repo
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #46 on: October 20, 2011, 04:03:19 pm »
???
Example please.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #47 on: October 20, 2011, 05:26:36 pm »
Keoni, I just tried ur method and it didn't work. What exactly do I put for length part?

EDIT: Tracker in work XD

Looks nice, but why is the loading slow at the beginning? I thought this was written in Axe? ??? It's fine if it's in BASIC though.

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #48 on: October 20, 2011, 05:59:30 pm »
I guess I won't be the first to make a tracker :(
I really wanted to pioneer that. If only I had learned AXE a few weeks earlier!
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #49 on: October 20, 2011, 07:07:34 pm »
Keoni, I just tried ur method and it didn't work. What exactly do I put for length part?

EDIT: Tracker in work XD

Looks nice, but why is the loading slow at the beginning? I thought this was written in Axe? ??? It's fine if it's in BASIC though.
I guess I won't be the first to make a tracker :(
I really wanted to pioneer that. If only I had learned AXE a few weeks earlier!
It's not Axe. It's TI-BASIC!
speaking of it, I have a Beta version ready!

It's really limited(i.e. you can only make like 1 second portion right now :P) but you can mess with it.

run prgmMUSEDIT!
in tracker:
+=change note
-=change octave
2nd=back to main
arrow=move box
*you must put a note at very first! otherwise it won't work!
after you're done messing with it, run prgmMCONVERT to parse(?) it to axe source file! and compile it!
Need DCS7!
« Last Edit: October 20, 2011, 07:07:58 pm by yeongJIN_COOL »
Sig wipe!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #50 on: October 20, 2011, 08:19:04 pm »
Ah I see. I thought it was in Axe since it's dedicated to Axe-related stuff lol.

And Ok I'll try that soon. :D


EDIT: OK I tried: My suggestion is to make the note play its sound when pasting it, even if not for long, otherwise making music might be very hard when we don't hear what we are composing. I myself always liked that from MTV Music Generator and when I used better DAWs that had it disabled, I immediately went into options to enable it.

I guess I won't be the first to make a tracker :(
I really wanted to pioneer that. If only I had learned AXE a few weeks earlier!
Don't worry though. Also you could make one anyway but with different features or interface. Maybe experiment with some stuff too like dual sound channel?

« Last Edit: October 20, 2011, 08:25:53 pm by DJ_O »

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #51 on: October 20, 2011, 09:15:49 pm »
Ah I see. I thought it was in Axe since it's dedicated to Axe-related stuff lol.

And Ok I'll try that soon. :D


EDIT: OK I tried: My suggestion is to make the note play its sound when pasting it, even if not for long, otherwise making music might be very hard when we don't hear what we are composing. I myself always liked that from MTV Music Generator and when I used better DAWs that had it disabled, I immediately went into options to enable it.

I guess I won't be the first to make a tracker :(
I really wanted to pioneer that. If only I had learned AXE a few weeks earlier!
Don't worry though. Also you could make one anyway but with different features or interface. Maybe experiment with some stuff too like dual sound channel?


Preview thing is what I'm trying to implement right now ;D
Sig wipe!

Offline chattahippie

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 358
  • Rating: +27/-0
  • Super Member! :D
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #52 on: October 20, 2011, 09:16:43 pm »
I thought it was in Basic... isn't that impossible?

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #53 on: October 20, 2011, 09:17:34 pm »
I thought it was in Basic... isn't that impossible?
it IS in Basic! XD
except that I use Celtic III commands.
Sig wipe!

Offline chattahippie

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 358
  • Rating: +27/-0
  • Super Member! :D
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #54 on: October 20, 2011, 09:18:01 pm »
Oh, can Celtic III create sound too?

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #55 on: October 20, 2011, 09:18:57 pm »
I don't think so. But I think Omnicalc creates sound.
My program converts data into ready-to-compile axe format XD
Sig wipe!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #56 on: October 20, 2011, 09:19:47 pm »
I think he's gonna use Axe to preview sounds. Not sure though.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #57 on: October 20, 2011, 09:20:36 pm »
I think he's gonna use Axe to preview sounds. Not sure though.
Yes! XD
if I ever figure out wth is wrong with mah code <_<
Sig wipe!

Offline chattahippie

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 358
  • Rating: +27/-0
  • Super Member! :D
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #58 on: October 20, 2011, 09:22:13 pm »
I don't think so. But I think Omnicalc creates sound.
My program converts data into ready-to-compile axe format XD

Learn something new every day. XD

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #59 on: October 21, 2011, 06:23:59 am »
Quote from: DJ_O link=topic=10933.msg200452#msg200452
I guess I won't be the first to make a tracker :(
I really wanted to pioneer that. If only I had learned AXE a few weeks earlier!
Don't worry though. Also you could make one anyway but with different features or interface. Maybe experiment with some stuff too like dual sound channel?
Make a axe mario paint, boot2490 XD
« Last Edit: October 21, 2011, 06:24:24 am by yeongJIN_COOL »
Sig wipe!