Author Topic: My first game  (Read 48071 times)

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Offline Omegaxis213

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My first game
« on: November 27, 2013, 11:35:16 pm »
This is my first Axe game that i am going to make on here. I am going to make it so you can choose 3 classes warrior, ninja, and archer. You will have to fight monsters that will randomly spawn and level up. That is all I can think for know but I most likely will have more features in the future. Right now it has a menu you have to use the 2nd button to choose which option and to move is arrow keys. Enter is to choose the class. Mode is to punch and that is all for now.  I also made all the letters (by made I mean drew) so I won't have any lag using text so feel free to criticize on my letters.
« Last Edit: May 14, 2014, 02:41:10 pm by Omegaxis213 »

Offline tr1p1ea

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Re: My first game
« Reply #1 on: November 28, 2013, 12:05:40 am »
Cool, do you have a screenshot handy at all?
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Offline DJ Omnimaga

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Re: My first game
« Reply #2 on: November 28, 2013, 09:43:19 am »
Interesting, so I take it it's kinda like an arena style action-RPG for the time being?

Also nice that you used custom fonts. I wonder how you display them?

Offline Keoni29

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Re: My first game
« Reply #3 on: November 28, 2013, 09:47:16 am »
There you go:
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Offline Omegaxis213

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Re: My first game
« Reply #4 on: November 28, 2013, 10:02:33 am »
I display the text by using pt-on although it flickers on the calc which I don't like. The up button currently doesn't work for now because you can constantly fly/jump up. Also I used someone else's sprite for the character but I forgot his or her name.
« Last Edit: November 28, 2013, 10:06:12 am by Omegaxis213 »

Offline Omegaxis213

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Re: My first game
« Reply #5 on: November 28, 2013, 10:12:31 am »
I don't know if I should make this a poll but should knight be good armor, good attack, bad speed,bad range (by bad range I mean no range) and archer is good range, bad attack or melee, okay speed, and bad armor and ninja is best speed, okay melee, okay range, okay armor

Offline Omegaxis213

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Re: My first game
« Reply #6 on: November 28, 2013, 10:14:42 am »
Also I am bad at optimizing my code so I might need help with it.
« Last Edit: November 28, 2013, 10:15:00 am by Omegaxis213 »

Offline Link

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Re: My first game
« Reply #7 on: November 28, 2013, 10:15:55 am »
Nice game, I like it, but you really should not post more than 1 in a row, Just edit the first post with more info, it's cleaner and nicer.

Offline Sorunome

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Re: My first game
« Reply #8 on: November 28, 2013, 11:28:40 am »
That is looking nice so far!

THE GAME
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Offline Hayleia

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Re: My first game
« Reply #9 on: November 28, 2013, 03:00:18 pm »
Aren't those sprites from BlastLabs ?
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Offline Streetwalrus

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Re: My first game
« Reply #10 on: November 28, 2013, 03:21:18 pm »
Aren't those sprites from BlastLabs ?
Yeah that's what I thought. In this case they are from Deep Thought. I second your statement Hayleia. ;)

Offline Omegaxis213

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Re: My first game
« Reply #11 on: November 28, 2013, 04:50:36 pm »
Yeah they are from BlastLabs. I used them because they looked good and I am pretty bad at drawing :D. Anyways I looked at Deep thought's SMC and I tried to implement it in my code but whenever I use it and quit out of the program, it just adds itself to the number when I load it up. By the way, I have a new update: I added an enemy (you can't do anything to him), punching is holding mode, kicking is holding del, Jetpack is holding 2nd, the menu you can use the arrow buttons to scroll through the choices and 2nd to choose, plus is to add one to the level, clear is to quit, arrows are to move(up button cannot fly now it only makes you jump), and alpha is to throw a ninja star. I need to think of a title though...
« Last Edit: November 28, 2013, 05:02:02 pm by Omegaxis213 »

Offline ClrDraw

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Re: My first game
« Reply #12 on: November 28, 2013, 04:57:52 pm »


Looking nice! But what are the numbers for?
« Last Edit: November 28, 2013, 05:18:35 pm by ClrDraw »
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Offline Omegaxis213

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Re: My first game
« Reply #13 on: November 28, 2013, 05:06:18 pm »
O the numbers where for testing sorry. Anyways, I looked at some tilemap tutorials but I wanted a tilemap that can move by on pixel instead of eight pixels so can anyone make a tutorial about it?
« Last Edit: November 28, 2013, 06:55:30 pm by Omegaxis213 »

Offline Omegaxis213

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Re: My first game
« Reply #14 on: November 29, 2013, 02:05:44 pm »
I have another update of my game, now you can hurt the enemy and kill him and he respawns randomly and the controls are the same. I also need an animation for wall hanging. I can't get Wabbitemu to work so no screenshot.
« Last Edit: November 29, 2013, 02:08:39 pm by Omegaxis213 »