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:If sub(CY,-3:If V>50000:0→V:End:End
And a quick question: why is the following code in the program? The code seems pretty infinite-velocity-proof already, so you can probably get rid of it.Code: [Select]:If sub(CY,-3:If V>50000:0→V:End:End
Quote from: Runer112 on October 04, 2010, 08:46:38 pmAnd a quick question: why is the following code in the program? The code seems pretty infinite-velocity-proof already, so you can probably get rid of it.Code: [Select]:If sub(CY,-3:If V>50000:0→V:End:EndUm. Uh. The V>50000 actually tests if your velocity is negative, or at least I think it does. This prevents the 0->V from taking effect unless you are moving upward, which could be a problem with the way I've done ground collision...basically, I forgot. Thanks for extras.Also, I'm fairly sure that the bluescale does NOT harm the screen. There's a relevant thread on UTI.
One thing though: will the game run this fast in final version?
Ah ok good to hear lol
Sorry to hear I hope he can get it fixed so you can work on it again