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I also tried and also express frustration with the engine. Maybe it was wabbit speeding up the game too much, but i got the feeling that the character jumped way too fast to be able to place any portals anywhere. I also got the feeling that whenever i pressed alpha and spawned from the portal that i lost a significant amount of momentum.
Ok I tried and it was great but I think it is way too hard, to the point of being unsolvable at times. I had to slow down the emulator to 25% speed to get to the level seen in the screenshot below and in that screenshot I was forced to slow the emulator down to 1% (the screenshot shows it back at 100)
Quote from: DJ Omnimaga on October 20, 2010, 02:13:55 pmOk I tried and it was great but I think it is way too hard, to the point of being unsolvable at times. I had to slow down the emulator to 25% speed to get to the level seen in the screenshot below and in that screenshot I was forced to slow the emulator down to 1% (the screenshot shows it back at 100)Wabbit is speeding MFQT up 2-3 times. Go play it on-calc and get back to me. (This applies to everyone else.) If it's still waaaay too fast, I'll take out the 15-MHz switch and it should fix everything.Also, in the level shown, you have to use the bouncies twice. Just in case you didn't know.
NormalFull
Btw in your code why do you use Normal right before Full? Code: [Select]NormalFull
Legacy of bluescale, which doesn't work in 15MHz mode. Will delete, thanks for pointing it out!
Quote from: DJ Omnimaga on October 21, 2010, 09:36:31 amBtw in your code why do you use Normal right before Full? Code: [Select]NormalFullLegacy of bluescale, which doesn't work in 15MHz mode. Will delete, thanks for pointing it out!