0 Members and 1 Guest are viewing this topic.
I hardcoded the "state saved" into the level data. Kludge get, I know, but I was itching to get the update out. So I plan on moving that to the subroutine and having it display a nice little popup box with "state saved" or "state loaded" depending on the situation.
Any ideas when final version will be released?
* JustCause mumbles something about a subforumI hardcoded the "state saved" into the level data. Kludge get, I know, but I was itching to get the update out. So I plan on moving that to the subroutine and having it display a nice little popup box with "state saved" or "state loaded" depending on the situation.
Yeah sorry about that, I thought about adding one, but I have so many subforumks to create now for projects that I didn't feel like adding much.
Will the next update be the final?
Short answer: No.Long answer: I have no idea what features I'll end up putting in this game, I haven't done much level design, and I'm considering a level editor. I'm committed to finishing this project and making it awesome: beyond that, I can't promise anything, least of all a date.
I've never heard of this game before, so when I kept seeing the title "My first Quantum Translocator" pop up I assumed it was some silly thread in the random section. Curiosity got the better of me and I decided to take a look. "Oh, it's a game!" Lesson: Never judge a thread by it's title! Anyhow... the flash version is pretty cool and the calc version that you've been working on is coming along quite nicely. Nice job! =) I'd like to see the character as a sprite instead of a small square. Are you going to replace it eventually?