QUOTE (woods_dragon @ 8 November 2005, 20:29) |
turn based... for now... |
QUOTE (woods_dragon @ Feb 22 2006, 19:38) |
what is the best way to do movement. i am using the get loop where it checks 24,25,26,34,21 |
CODE |
ec1For(I,1,0,-1 Real(1,8X-8,8Y-8,1,8,0,0,0,3,0,I Post by: woods_dragon on February 23, 2006, 10:18:00 am Post by: Liazon on February 23, 2006, 10:24:00 am Post by: kalan_vod on February 23, 2006, 10:43:00 am Post by: woods_dragon on February 27, 2006, 01:21:00 pm Post by: spengo on February 27, 2006, 01:34:00 pm ![]() Post by: kalan_vod on February 27, 2006, 04:33:00 pm Post by: woods_dragon on February 28, 2006, 02:23:00 pm Post by: DJ Omnimaga on March 01, 2006, 03:46:00 am |