Author Topic: Nemesis- a new axe 3d rpg  (Read 34161 times)

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Offline Zer0Kiryu987

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Re: Nemesis- a new axe 3d rpg
« Reply #135 on: October 08, 2012, 07:03:51 pm »
The speed definitely needs some work. But glad ur taking the time to fix some things and not letting it dry out like some people.... haha  :thumbsup:

Offline DJ Omnimaga

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Re: Nemesis- a new axe 3d rpg
« Reply #136 on: October 08, 2012, 08:09:48 pm »
Will water slows things down though? O.O

Offline TheMachine02

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Re: Nemesis- a new axe 3d rpg
« Reply #137 on: October 09, 2012, 11:09:31 am »
Will water slows things down though? O.O

not at all because it simply an animated texture....

so, it's take exactly the same time than without.

oh I forgot : there will be fire too
« Last Edit: October 09, 2012, 11:09:58 am by TheMachine02 »
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Offline DJ Omnimaga

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Re: Nemesis- a new axe 3d rpg
« Reply #138 on: October 10, 2012, 04:37:36 pm »
Oh I see lol, that should be fine I guess. Do you plan to show screenshots of it soon?

Offline TheMachine02

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Re: Nemesis- a new axe 3d rpg
« Reply #139 on: October 15, 2012, 06:32:41 am »
yep.
and I am still doing the demo.
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline GinDiamond

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Re: Nemesis- a new axe 3d rpg
« Reply #140 on: November 08, 2012, 05:24:12 pm »
Is there a current version of this program?

Offline TheMachine02

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Re: Nemesis- a new axe 3d rpg
« Reply #141 on: November 11, 2012, 12:36:21 pm »
not for the moment sorry  :-\
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html