Author Topic: Nemesis- a new axe 3d rpg  (Read 34349 times)

0 Members and 1 Guest are viewing this topic.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #45 on: June 15, 2012, 11:38:28 am »
Ok... I ill try this and I will post a screenshot.

Today, I almost finish the pv / pm bar and effect of spell / object   :D

I think you will have the screen tomorrow..
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #46 on: June 17, 2012, 08:54:00 am »
 8)
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Nemesis- a new axe 3d rpg
« Reply #47 on: June 17, 2012, 09:11:45 am »
Is the grayscale like that oncalc? O.o I hope it's not. Nice interface you have there :D
I'm not a nerd but I pretend:

Offline Nick

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1166
  • Rating: +161/-3
  • You just got omnom'd
    • View Profile
    • Nick Steen
Re: Nemesis- a new axe 3d rpg
« Reply #48 on: June 17, 2012, 09:56:07 am »
wow, i love it ö did you still not manage to get wabbitemu working? because the grayscale is much better there, it seems like this one can't really handle it well xs

but apart from that it's beautiful, and indeed, the gui is nice :)

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Nemesis- a new axe 3d rpg
« Reply #49 on: June 18, 2012, 11:46:15 am »
Wha, that's nice!
Is the greyscale on-calc better?

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #50 on: June 22, 2012, 09:42:33 am »
oh yes the greyscale are very better -> almost perfect !

wabbitemu doesn't work  :mad: so I use calccapture+VTI ( and the greyscale are very abominable)
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nemesis- a new axe 3d rpg
« Reply #51 on: June 22, 2012, 09:44:33 am »
It's strange that Wabbit doesn't work. It must be something wrong with your computer if anything you tried doesn't work. Maybe a virus or something that broke some system files a while ago?

Anyway that looks nice and I like the layout. :)

As for VTI it supports grayscale, but it only shows well at one single refresh rate and it doesn't support 3 level grayscale, only 4.
« Last Edit: June 22, 2012, 09:44:56 am by DJ_O »

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #52 on: June 22, 2012, 09:53:19 am »
I do not think will be a virus because I reload the OS few ago ...

my antivirus identify nothing otherwise.

(and it's always the same error)
« Last Edit: June 22, 2012, 10:24:35 am by TheMachine02 »
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #53 on: June 22, 2012, 11:30:32 am »
I do not think will be a virus because I reload the OS few ago ...

my antivirus identify nothing otherwise.

(and it's always the same error)
But what exactly is that error ? What does it say ?
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #54 on: June 23, 2012, 12:45:41 pm »
->window has encountered an error and must close the program. Sorry for this interruption.

otherwise, new change for the game
action bar;
new alteration (STOP prevents any movement);
character test
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nemesis- a new axe 3d rpg
« Reply #55 on: June 23, 2012, 01:35:20 pm »
First 3rd person 3D game for calc? O.O

That looks nice, although I think the character should be moved a bit lower, so you can see further ahead.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: Nemesis- a new axe 3d rpg
« Reply #56 on: June 23, 2012, 01:37:12 pm »
Ok, I'll do that.

I have some good idea for the ennemies, so when I'll finish to programme it, I'll post a screenshot  :)
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Nemesis- a new axe 3d rpg
« Reply #57 on: June 23, 2012, 04:52:55 pm »
It looks nice....But is the greyscale less flickery on-calc?

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Nemesis- a new axe 3d rpg
« Reply #58 on: June 23, 2012, 08:42:57 pm »
It looks nice....But is the greyscale less flickery on-calc?
oh yes the greyscale are very better -> almost perfect !

wabbitemu doesn't work  :mad: so I use calccapture+VTI ( and the greyscale are very abominable)
:P

The only time I've had problems with wabbit because of an antivirus is when it tried to make a gif..  What antivirus do you have?

Anyway, looking pretty good :)
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nemesis- a new axe 3d rpg
« Reply #59 on: June 24, 2012, 12:38:44 am »
Also if you upgrade to a new wabbit version or you get a crash or something, sometimes you get an error everytime you restart. What I did was deleting or renaming the last ROM I was using then restarting again, which prompted me to select a new ROM. It was several versions ago, though. (2007 and 2009 versions)