Author Topic: NEW FLASH APPS  (Read 11994 times)

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Offline Ding_Programs

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Re: NEW FLASH APPS
« Reply #15 on: September 29, 2008, 03:59:45 pm »
ok thanks! I understand it now (sort of). It was a minor typo on my part. Really good tutorials by tifreak by the way =)

Offline tifreak

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Re: NEW FLASH APPS
« Reply #16 on: September 29, 2008, 04:04:52 pm »
Hehe, Thank you much. ^_^

So, what are you building with this information? :)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ding_Programs

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Re: NEW FLASH APPS
« Reply #17 on: September 29, 2008, 05:43:44 pm »
DJ Omnimaga gave me an idea to make a mythology game. I haven't really started a storyline, but i decided to learn how to actually make the game before giving it some depth (if that makes sense)

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Re: NEW FLASH APPS
« Reply #18 on: September 29, 2008, 07:12:26 pm »
Ah, yes it does. Are you basing everything off of the tutorial, or have you actually downloaded the RPGSK?? http://www.ticalc.org/archives/files/fileinfo/364/36409.html
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ding_Programs

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Re: NEW FLASH APPS
« Reply #19 on: September 29, 2008, 09:25:03 pm »
yes sir=)

Offline DJ Omnimaga

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Re: NEW FLASH APPS
« Reply #20 on: September 29, 2008, 11:58:51 pm »
Of course don't start too big though. Here's an example of games made by programmers in their early days of programming as they were starting up:

http://www.omnimaga.org/index.php?action=downloads;sa=view;id=202
the next one is more eye candy and complex to code but it was rather simple and pretty short
http://www.omnimaga.org/index.php?action=downloads;sa=view;id=176

There are some exceptions though *cough*tr1p1ea*cough*, who made the first TI-83+ grayscale game ever in history as his first project ever

Offline Ding_Programs

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Re: NEW FLASH APPS
« Reply #21 on: September 30, 2008, 06:21:02 am »
yea, i;m probably gonna start out really small and figure out the basics.

Offline agent84

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Re: NEW FLASH APPS
« Reply #22 on: September 30, 2008, 04:00:20 pm »
OFFTOPIC
there are other grayscale games other than Desolate?  :o
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well, making your first game is always hard, but once you get used to it, it gets easier and easier. 

Offline Ding_Programs

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Re: NEW FLASH APPS
« Reply #23 on: September 30, 2008, 04:01:43 pm »
yea, i hope so!

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Re: NEW FLASH APPS
« Reply #24 on: September 30, 2008, 10:40:44 pm »
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there are other grayscale games other than Desolate?  :o
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Well this isn't what I said but there is effectively other grayscale games. Reuben Quest: Ev Awakening, Reuben Quest: The Lost Mirror, Grayscale Minesweeper (one in BASIC with xLIB and one in ASM I think), Grayscale Tetris comes to mind. However the two first ones are only for SE/84+ calculators

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Re: NEW FLASH APPS
« Reply #25 on: October 01, 2008, 04:08:26 pm »
yea, grayscale games are amazing!

Offline Tribal

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Re: NEW FLASH APPS
« Reply #26 on: October 01, 2008, 04:39:56 pm »
Greyscale games ARE amazing, but the speed is a greater necessity then greyscale, so if the greyscale means you sacrifice speed, then it's a bad idea, depending on how bad the speed is decremented.

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Re: NEW FLASH APPS
« Reply #27 on: October 01, 2008, 04:43:36 pm »
very true

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Re: NEW FLASH APPS
« Reply #28 on: October 01, 2008, 05:22:10 pm »
yep true. In BASIC I recommend limiting grayscale to non-action RPGs, puzzle games and anything not requiring much speed. In ASM you have much more possibilities though but you will not want to do a 3D polygonal game with 4 lv grayscale unless it's a RPG or something not requiring speed

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Re: NEW FLASH APPS
« Reply #29 on: October 01, 2008, 05:28:28 pm »
how many levels of grayscale can you do? I've heard people talking about 8 level grayscale or something.