Author Topic: New Game  (Read 2628 times)

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Offline Ding_Programs

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New Game
« on: September 20, 2008, 08:50:11 pm »
Thanks to DJ Omnimaga, I am going to start my FIRST EVER GAME!!! It's going to be really bad (you have been warned). I'm thinking about Omnimaga's idea of the mythology rpg, but i'm afraid that would be too hard and i would quit. Any ideas for a new game that's challenging for a new game programmer but not insanely easy would be appreciated. And, I'm putting the finishing pages of info on my mythology app (unfortunately educational). If you wan't i could upload it, but since this is a game site, I'll wait for permission=).

Plus is it is going to be an RPG, how exactly do you make maps. Not those really bad ASCII maps on ticalc.org, I mean actually discernible maps with OK graphics. Thanks, PEACE

liazon

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Re: New Game
« Reply #1 on: September 21, 2008, 12:31:44 am »

Offline DJ Omnimaga

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Re: New Game
« Reply #2 on: September 21, 2008, 02:11:42 am »
That game might be a good idea, altough not for his first game ever, especially if he's gonna do ASM. As for ASCII maps I don't think they are that bad if you make them correctly (example, not have the floor filled with "D" and walls with "O"). Games are not all about the graphics. Of course you can use graphics though, but it will take far much more RAM so you will either need to split your game in several parts or use ASM libraries (like xLIB or Resource) to run programs from archive. You can also do games using ASM libs using the graphic commands in them but it's more challenging. I'll try to find some map tutorials maybe tomorrow when I get some time