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Tile 1 .db $FF,$FF,$C0,$C0,$C0,$C0,$FF,$FF,$FF,$FF,$06,$06,$06,$06,$06,$06 .db $FF,$FF,$FF,$FF,$C0,$C0,$C0,$C0,$C0,$C0,$FF,$FF,$FF,$FF,$06,$06 .db $06,$06,$06,$06,$FF,$FF,$FF,$FF,$C0,$C0,$C0,$C0,$C0,$C0,$FF,$FF
Anyone knows how to edit one of these? Code: [Select]Tile 1 .db $FF,$FF,$C0,$C0,$C0,$C0,$FF,$FF,$FF,$FF,$06,$06,$06,$06,$06,$06 .db $FF,$FF,$FF,$FF,$C0,$C0,$C0,$C0,$C0,$C0,$FF,$FF,$FF,$FF,$06,$06 .db $06,$06,$06,$06,$FF,$FF,$FF,$FF,$C0,$C0,$C0,$C0,$C0,$C0,$FF,$FFIt's a texture of Wolfenstein 83
except that it takes very long to convert many of these , especially when you don't have a converter handy and have to google for one during 15 minutes