Author Topic: New projet gravity guys z80  (Read 9791 times)

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Offline nikitouzz

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New projet gravity guys z80
« on: June 10, 2013, 05:12:52 am »
DOWNLOAD THE BETA VERSION HERE : http://tiplanet.org/forum/archives_voir.php?id=19512

Hi, i'm coding an adaption of gravity guys for nspire on my z80 the game will be programmed in axe.

My question to chokosta is : can i use the lvl and the design of gravity guys nspire for my game if i quote you in my credit ?

(good english :D)



News graphisme....



EPIC WIN : variation menus is the same one the chockosta game :p



MENU finish !!!!



EDIT : i have add the acceleration on the game and i correct more bug ;)



EDIT : more bugs corrected, the game is the same now, try the beta version with the levels 1 and 2

« Last Edit: July 21, 2013, 02:05:27 pm by nikitouzz »
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline Hayleia

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Re: New projet gravity guys z80
« Reply #1 on: June 10, 2013, 08:31:13 am »
I think you didn't know about this but squidgetx already started this game a while ago. I don't think it was finished though.

Also, why do you want to "copy" the style from Chockosta's game ? Why not making (well, trying to make) it look like the original game on Android and iDevices ?

Other than that, good luck for your project.
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Offline Stefan Bauwens

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Re: New projet gravity guys z80
« Reply #2 on: June 10, 2013, 08:42:11 am »
This seems to be the latest release: http://www.ticalc.org/archives/files/fileinfo/444/44447.html
That's 0.9, so I guess it's missing some things(may be only levels though).


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Offline nikitouzz

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Re: New projet gravity guys z80
« Reply #3 on: June 10, 2013, 10:54:09 am »
i know that the game exist already but my goal it's to make the SAME game of gravity guys by chockosta :D

same level... same graphic... (if it's possible)
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Online DJ Omnimaga

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Re: New projet gravity guys z80
« Reply #4 on: June 10, 2013, 06:33:37 pm »
Looks nice. I wonder if you could make two versions, one being like the Nspire one (for people who wants to play it but can't due to lacking the calc) and one like the original? Finish the current one first, though, since I liked the levels :P
« Last Edit: June 10, 2013, 06:33:57 pm by DJ Omnimaga »

Offline squidgetx

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Re: New projet gravity guys z80
« Reply #5 on: June 10, 2013, 10:20:49 pm »
IIRC chockosta's version was inspired by mine lol

I called it 0.9 just because it felt messy; I think I had a high score system and attempt tracker that didnt mesh well conceptually with having levels, also I wanted to add more levels but I never got around to it. Then I decided to play with RLE compression for the first time and development got tedious because it always involved a lot of copy-pasting hex data because I didn't have the right tools to do what I wanted and then the deadline for zContest came up so I just submitted and stopped working on it haha.

A few suggestions to improve over my own version:
A parallax scrolling background would make this pretty awesome. Also I think the flash game allowed switching gravity in mid air? Can't remember, but I know I made it so that couldn't happen in mine. Third, levels taller than the size of the calculator screen could make things interesting as well.
« Last Edit: June 10, 2013, 10:28:48 pm by squidgetx »

Offline nikitouzz

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Re: New projet gravity guys z80
« Reply #6 on: June 11, 2013, 05:17:54 am »
Thanks for all :) squidgetx : i use two number hexadecimal for one vertical line :

00
11
00
00    And then 11 is a block, 00 one whole, 10 one speeder (if don't know if "speeder" exist :p) as this, i can use two number
00    decimal per ligne ;)
10
11
00

In my game we cannot switch gravity in the air like in the nspire game ! for the scrolling i will thinking about this, already i will implement one real scrolling (for the drawn block one the right size)
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline Matrefeytontias

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Re: New projet gravity guys z80
« Reply #7 on: June 11, 2013, 11:08:13 am »
I don't think that you could switch gravity in mid-air in any version of Gravity Guy. That's what made the game hard to beat.

Offline Streetwalrus

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Re: New projet gravity guys z80
« Reply #8 on: June 11, 2013, 11:48:49 am »
Yeah if you could switch in mid air you would just fly through the levels. :P

Offline Chockosta

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Re: New projet gravity guys z80
« Reply #9 on: June 11, 2013, 12:17:32 pm »
Wow, this looks pretty good !

My question to chokosta is : can i use the lvl and the design of gravity guys nspire for my game if i quote you in my credit ?
Of course.
You don't have to quote me, since my programs are totally free. Anybody could re-use my code and sell it.

IIRC chockosta's version was inspired by mine lol
No, I discovered your gravity guy a few days after starting mine.
My game was more inspired by the android version. (The gravity is linear in my game and the android app, but not in your version)

I don't think that you could switch gravity in mid-air in any version of Gravity Guy. That's what made the game hard to beat.
Indeed, that would make it trivial.

Offline squidgetx

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Re: New projet gravity guys z80
« Reply #10 on: June 13, 2013, 04:59:29 pm »
Sorry, I think I was thinking of Jetpack Joyride where you can get the gravity suit, and it does allow you to switch in mid air complete with acceleration lag.

Offline nikitouzz

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Re: New projet gravity guys z80
« Reply #11 on: June 14, 2013, 05:36:13 pm »
Hey i have make news graphisme and lvl menus :) there are stiil a lot of bug but the game functon... ^^

mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline Streetwalrus

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Re: New projet gravity guys z80
« Reply #12 on: June 14, 2013, 05:47:12 pm »
*graphics :P
But yeah it's looking very cool. :D Though it seems to be to fast. :P

Offline nikitouzz

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Re: New projet gravity guys z80
« Reply #13 on: June 15, 2013, 03:37:30 am »
I'm fighting with the processor.... it's difficult to make one good speed...
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline nikitouzz

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Re: New projet gravity guys z80
« Reply #14 on: June 15, 2013, 07:00:36 pm »
News graphics :D the menus is the same now :3

« Last Edit: June 15, 2013, 07:01:19 pm by nikitouzz »
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes