Author Topic: New Shift Levels  (Read 9125 times)

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Offline Builderboy

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New Shift Levels
« on: October 27, 2009, 09:26:05 pm »
So in the next version of Shift (which i hope to release soon) I want to add a whole lot more levels to the game, and levels that are particularly challenging.  I myself am not that good at creating levels for this game :P but it would be great if I could have some help on this!  Is anybody willing to help make some new levels to be added onto shift?

I will also be including some bugfixes and feature requests.

Offline DJ Omnimaga

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Re: New Shift Levels
« Reply #1 on: October 28, 2009, 02:32:19 am »
can we use the included editor to make them, then send you the data? Also will they be external or internal? Some people might start complaining about game size if they are internal. I'm not sure if I would be able to come up with decent design though

Offline Builderboy

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Re: New Shift Levels
« Reply #2 on: October 28, 2009, 10:24:01 am »
Yeah, you can use the editor.  I am planning for them to be internal, as they don't take up that much space, and Shift is rather small to begin with :) I actually had some complaints from testers that some of the puzzles wee too easy or the game too short :P

Offline jsj795

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Re: New Shift Levels
« Reply #3 on: October 28, 2009, 02:04:41 pm »
I will try, but can't guarantee too good levels :P


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Builderboy

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Re: New Shift Levels
« Reply #4 on: October 28, 2009, 05:46:15 pm »
:D yay!  Thats ok, i just want some help, some different perspectives on level editing and such.

Offline DJ Omnimaga

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Re: New Shift Levels
« Reply #5 on: October 28, 2009, 06:03:29 pm »
I am a lil worried about me making good levels, though, considering I couldn,t even figure out how to beat level 3 (I think) in your game

Offline Builderboy

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Re: New Shift Levels
« Reply #6 on: October 28, 2009, 06:14:20 pm »
Ah, i see.  That one gets everybody for some reason :P.  I might have to move it farther up on the level list.

Offline Eeems

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Re: New Shift Levels
« Reply #7 on: October 28, 2009, 06:42:04 pm »
 beat it after a while, but you might have to move it up
/e

Offline Builderboy

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Re: New Shift Levels
« Reply #8 on: October 28, 2009, 06:52:50 pm »
I think i will.  And some of the levels need a little fixing, some of them can be bypassed :)

Offline jsj795

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Re: New Shift Levels
« Reply #9 on: October 29, 2009, 11:45:08 pm »
Somehow, I seem to have a little problem playing the custom level...
I know what the error is, it's that the saved list is L1, but when trying to play the custom, if the input does not contain "L" (The little tiny one that indicates it's list) it automatically puts in the L for you. So when the game tries to process the edited list, it gives Syntax error,since you are putting LL1, not L1...
So... I kinda edited your codings and made it so that you have 8 saved files, saved as SHIF1, SHIF2, ... SHIF8, and archives them...
You can choose which one to save into when saving the game.
Well, this is until you upload your updated game. And I will try to make fun levels ^^


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: New Shift Levels
« Reply #10 on: October 29, 2009, 11:47:27 pm »
Or finish The Lost Map :P

Offline jsj795

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Re: New Shift Levels
« Reply #11 on: October 30, 2009, 12:10:51 am »
Yep~~~ I know... I am constantly battling myself with the game design. Well, I guess it is time for me to put up the new screenshot. I put some more stuff in there. So it's not dead!


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: New Shift Levels
« Reply #12 on: October 30, 2009, 12:12:33 am »
cool, I was not sure what was the state of it, since you had some coding done before, but your sig tells otherwise

Offline Builderboy

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Re: New Shift Levels
« Reply #13 on: October 30, 2009, 12:16:11 am »
jsj795, in the new version, there is a much nicer and user friendly custom input routine, so that error is eliminated.

(also, the program uses all built in lists to begin with, so they are not a good place to store them)

Offline jsj795

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Re: New Shift Levels
« Reply #14 on: October 30, 2009, 12:17:26 am »
Yeah~ Meanwhile, I am using modified code... Anyway, I hope to see many fun levels, less bug, etc...


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*