Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
next project?
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: next project? (Read 9262 times)
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
next project?
«
Reply #15 on:
September 30, 2005, 01:45:00 am »
http://s7.invisionfree.com/Omnimaga/index.php?showtopic=99
<-- I enjoyed, even though it ran quite slow
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
next project?
«
Reply #16 on:
September 30, 2005, 02:34:00 am »
Hmm, I doubt I will have too much trouble with it running slow. You saw how fast the RPGSK was, didn't you?
And I am playing with the idea of using codex to give it 'scrolling' on the graphscreen... Once I actually implement it, and it isn't too slow, I will post it up here for you to check out.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
next project?
«
Reply #17 on:
September 30, 2005, 02:46:00 am »
hmm dont use Asm( command into a loop it will come out very slow when ram is low, you'll see
but your RPG SK was uber fast indeed, the readon why Adventure was slow is because it wasnt fully optimised and it had 3 enemies at once moving on the screen
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
next project?
«
Reply #18 on:
September 30, 2005, 03:14:00 am »
Umm, the only time the asm command would be in effect is if you made it to the edge of a screen...
Trust me, when I get that demo out, you will understand a bit better.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
next project?