Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: thydowulays on February 02, 2012, 11:46:37 pm
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Hello guys, when I'm not programming in ASM or learning, I have been working on this. I originally started this about 2/3 weeks ago (or maybe longer), and I've been working on it in little sections at a time. Anyways, so no, I'm not ripping off of TinyCraft, I actually started this before that started, whenever that was. Basically I'm going to be adding more blocks and optimizing, but here is what I have so far.
Also, about a week ago, the source was somehow deleted, so I had to rewrite the entire game. It was not good.
Blocks:
-Brick
-Sand
-Diamond
-Shop
-Lava
-Cactus
Ground tiles (not actually collidable)
-Grass
-Lava (but it causes damage)
Miscellaneous
-Day/Night switching
-When right-clicking (ALPHA) the shop, you can buy/sell bricks and sand with diamonds
Tilemap
- Nonscrolling (I REALLY want this to scroll up,down,left and right, except I have no idea how, and Metal Slug editor makes no sense)
Anyway, here is the controls:
-Move with the arrow keys
-Break blocks with the [2ND] key
-Place blocks/activate shop with the [ALPHA] key
-Switch between blocks in your inventory with
Cactus's currently don't work, but they did in the version before the crash, so expect them soon!
Screenies below:
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Scrolling tilemap's not so hard, I can try and explain (preferably on IRC) sometime.
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I would love you forever if you did that lol.... It would make my game a more practical and fun game than if there wasn't scrolling
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OK. I think I'll post a tutorial about it, or just post here a little later.
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Okay, thanks