Author Topic: Nyaar!  (Read 16171 times)

0 Members and 1 Guest are viewing this topic.

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« on: December 05, 2007, 02:54:00 pm »
I've been making an RPG for some time now.
I've only recently learned from other people... for about a year, I'd been making one off of pure experimenting. I never had the book or any explanation on coding at all... I just picked it up and went along.

Anyway... to the actual game.
It's (currently) mostly text-based, does use the menu( function (due to memory and time problems mostly) but is otherwise well set-up.

Equipment:

TI 83+ calculator.
That's it.

Team:

Programmer - Me

Stats:
  • 3 programs
  • Total about 5k taken up.
  • Technically about 1.5 years. but only a few months of on/off time between school and home life in reality
Current Features:

Character
  • 3 base classes
  • 3 branches for each base class
  • 12 total classes
  • All classes have either specialized stats or abilities
  • 5 races which mostly determine your starting stats and what classes can be picked.
Enemies
  • About 20 unique enemies of levels 1-10
  • Enemies include their own stats, name, attack (i.e. It you for damage!), exp/gold drop rates
Battle System
  • Nice, efficient, good-looking battle system completely designed by me.
  • Not too fast, but does work properly for a turn-based system.
  • Accuracy checks, moderated damage, well thought-out formulas (except damage formula which I'll admit to taking and modifying slightly)
  • Working HP and EXP bars showing correctly how close you each are to death and how close you are to next level.
Shop
  • Currently only an HP Potion and Town Portal.
  • Work completely.
  • Intuitive buy structure. Can buy one, go back, or buy multiples.
  • Descriptions of every item.
Other
  • Inn, to rest and fully heal, for a price.
  • Character sheet which scrolls through 3 pages displaying stats, personal information, inventory, gold, etc.
  • 6 save slots


Coming Soon!
  • Weapons and armor.
  • Creature drops. (creatures dropping items randomly)
  • Hopefully, a somewhat more graphical interface.
  • 4 new classes (1 base, 3 branches)
  • 1 new race (devoted to the new classes mostly)
  • A bit faster, more efficient re-coding of the battle system.
  • Higher levels enemies.
  • A bit of a story.
  • Quests. (to go with story)
  • Sell feature in shop.
  • More items.


Well, that's all for now.
Any questions? Comments? Anything else?

I plan to stick around and I'm using this game as my intro topic so expect to hear from me more. =P
(BTW, I read the AOCII topic and was glad that someone a bit more skilled started an AOE-based game too... I had one planned but got sidetracked and never got to it much.)

Offline trevmeister66

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1009
  • Rating: +14/-5
    • View Profile
Nyaar!
« Reply #1 on: December 05, 2007, 03:50:00 pm »
You can never have enough RPG's :Ptongue.gif This sounds good, and I'm looking forward to playing this. Any idea when you'll have a demo release? :)smile.gif
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

My MW2 Blog <-- Please visit :)

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« Reply #2 on: December 05, 2007, 03:52:00 pm »
Unfortunately, I need to acquire the cable from the calc to the computer...
Any ideas where I can find one without rebuying the calulator?

Offline Speler

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 857
  • Rating: +6/-2
    • View Profile
Nyaar!
« Reply #3 on: December 05, 2007, 03:58:00 pm »
They sell cables separately at stores that sell the calculators.  As well, you can look at TI's own website (which can be found using google).

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« Reply #4 on: December 05, 2007, 04:28:00 pm »
Alright, I'll probably be getting the cable sometime this week.
I'll put up a demo ASAP.

Thanks for the support so early. =D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Nyaar!
« Reply #5 on: December 05, 2007, 06:28:00 pm »
hi and welcome :)smile.gif

I hope to try the RPG soon, I am surprised you learned basic without the book tho because i couldn't understand anythign without it o.oblink.gif

Keep up the good work. :)smile.gif

Liazon

  • Guest
Nyaar!
« Reply #6 on: December 05, 2007, 06:39:00 pm »
i should quote myself, but yay for more RPGs!

Calc84

  • Guest
Nyaar!
« Reply #7 on: December 06, 2007, 09:10:00 am »
What is this "book" thing you guys are talking about? (i am currently learning TI-BASIC)
:/confused.gif

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« Reply #8 on: December 06, 2007, 01:37:00 pm »
Well, I got my cable today and I plan on releasing a demo sometime tonight. Made a couple of updates...

I'll have a readme up with it as well.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Nyaar!
« Reply #9 on: December 06, 2007, 02:50:00 pm »
QuoteBegin-Calc84+6 Dec, 2007, 14:1-->
QUOTE (Calc84 @ 6 Dec, 2007, 14:10)
What is this "book" thing you guys are talking about? (i am currently learning TI-BASIC)
:/confused.gif

I'm guessing DJ_Omnimaga is referring to the manual for the calculator.

Anyway, wow, this RPG looks pretty complex.  I can't wait to play it.  B)cool.gif

Offline Speler

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 857
  • Rating: +6/-2
    • View Profile
Nyaar!
« Reply #10 on: December 06, 2007, 02:53:00 pm »
This is the real manual: http://tibasicdev.wikidot.com/

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« Reply #11 on: December 06, 2007, 02:58:00 pm »
Ok, having a slight problem... as I'm quite new to the whole 'linking calc to comp' thing...

I need to know how you get it to where you can edit programs on the computer.

The software that came with the cable doesn't help there...

Delnar_Ersike

  • Guest
Nyaar!
« Reply #12 on: December 06, 2007, 03:01:00 pm »
QuoteBegin-(AP)+6 Dec, 2007, 18:58-->
QUOTE ((AP) @ 6 Dec, 2007, 18:58)
Ok, having a slight problem... as I'm quite new to the whole 'linking calc to comp' thing...

I need to know how you get it to where you can edit programs on the computer.

The software that came with the cable doesn't help there...  

 You cannot edit BASIC programs on the computer. All you can do is send your programs to it, which is useful for uploading, emulator testing, and backup purposes. The cable that came with your calc will connect your calc and computer, while the software will allow you to send programs to and from your computer.

Offline {AP}

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 981
  • Rating: +74/-3
  • I am Webmaster!
    • View Profile
    • Removed From Game
Nyaar!
« Reply #13 on: December 06, 2007, 03:03:00 pm »
Not entirely true... you can protect basic programs at least.
I'm sure of that.

And that's my intention. ^_~

Offline Speler

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 857
  • Rating: +6/-2
    • View Profile
Nyaar!
« Reply #14 on: December 06, 2007, 03:11:00 pm »
Nobody is going to steal your source, and anyway it's very easy to unlock your program.  Don't bother.