Author Topic: Nyaar RPG Game Info & Progress  (Read 67132 times)

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Offline DJ Omnimaga

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Re: Game Info & Progress
« Reply #75 on: November 22, 2008, 06:24:22 pm »
Personally I wonder why I bother anymore with the TI community, I would be better at my other site, where people don't criticise everything I do like here and on #omnimaga.
Your other site?
this one

At least I am happy that on the new Omnimaga site I don't need to do that much moderating anymore. I  did on IRC but this was with people who alerady have or now have very little influence on our community (if they even have any involvement with calcs at all). There's only that complaining about stupid things stuff that still seems to be arising again. Oh well, I guess November/December is the time where people usually get bitter (sometimes January too)

And there's lot of projects progressing so it can help on the mood I guess
« Last Edit: November 22, 2008, 06:30:19 pm by DJ Omnimaga »

metagross111

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Re: Game Info & Progress
« Reply #76 on: November 22, 2008, 07:01:55 pm »
ive been at omnimaga one week. i LIKE omnimaga!

Offline {AP}

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Re: Game Info & Progress
« Reply #77 on: November 22, 2008, 07:13:39 pm »
Sorry, DJ Omnimaga.
Didn't know that you'd blow up about it.

Oh, and I doubt I'll get anything up today.
I felt kinda bad about this incident and lost my will to program for the day.
I'll get something up tomorrow though.

Offline DJ Omnimaga

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Re: Game Info & Progress
« Reply #78 on: November 22, 2008, 08:25:41 pm »
Don't worry about it too much, it's just that I got through some quite hard times in the community and I was afraid of a repeat of events ._. I hope you get motivation back and be careful to your calc at school because it only take 2.16 seconds for someone to do a 2nd+712 <.< so if you looked at the window during a class for 2.17 seconds then you have a RAM/mem clear

Offline simplethinker

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Re: Game Info & Progress
« Reply #79 on: November 22, 2008, 08:58:59 pm »
It looks great so far ;D Hope you get your motivation back.
If all else fails, the possibility of being hit over the head with a big stick seems to motivate some people.  Just say "when"  ;)
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true." -- Professor Robert Silensky



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Offline {AP}

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Re: Game Info & Progress
« Reply #80 on: November 22, 2008, 09:32:26 pm »
Haha, no worries.
I'll be back into it by tomorrow.
I can sleep anything off.

I'll work on it a little bit tonight, but not enough to post any screenies.

Offline {AP}

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Re: Game Info & Progress
« Reply #81 on: November 23, 2008, 09:24:04 pm »
Well... I have an Alpha version done...
Looks a little bleh right now.

I just have attacking, enemy attacking, exp and gold gain, and leveling working correctly.
(EDIT: Oh, and class special abilities work too.)
The animation hasn't been done yet.
The character sprite is temporary.
The numbers appear a little awkwardly...

Um... yeah. Major work in progress.

« Last Edit: November 23, 2008, 09:41:53 pm by {AP} »

Offline DJ Omnimaga

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Re: Game Info & Progress
« Reply #82 on: November 23, 2008, 10:12:44 pm »
cool battles so far, are you planning some animations for now?

Offline {AP}

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Re: Game Info & Progress
« Reply #83 on: November 23, 2008, 10:16:21 pm »
I'm thinking that the animations will be last.
I have to do the spell system and item system first.
Then, finally, I'll get the animations down.

Also, good news.
Thanksgiving holiday gives me Wednesday, Thursday, and Friday off.
So... the battle system will be complete and I'll have the start of the dungeon system by the time the 5 day weekend is over.


Offline DJ Omnimaga

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Re: Game Info & Progress
« Reply #84 on: November 23, 2008, 10:31:44 pm »
that's cool, I always forget Thanksgiving is that late in USA x.x. Over here it's the second monday of October. It's less busy in stores that way but still quite busier than other days (even where I work)

Offline TIfanx1999

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Re: Game Info & Progress
« Reply #85 on: November 24, 2008, 12:38:32 am »
Hey lookin really good. I also have to say I'm quite impressed with the pace at which this is progressing. Great work! ;D ;D ;D
<offtopic>We need more emoticons... especially one that headbangs! :D If I can find some good ones is there a way i can add them?</offtopic>
*Edit*The character on the left hand side of the battle screen reminds me of the guards in Narshe from Final Fantasy VI.

Offline DJ Omnimaga

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Re: Game Info & Progress
« Reply #86 on: November 24, 2008, 02:58:47 am »
i have a big bunch of emoticons from the old board but only the 2005 ones. I might re-add them when I have motivation to do it. When the old board will be back up I will download the missing ones from there. I think I will wait until then to be honest, since the old board also had the updated smiley codes. For now I could always add a few ones though and get rid of the shitty SMF default set

metagross111

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Re: Game Info & Progress
« Reply #87 on: November 24, 2008, 07:24:54 am »
awesome job so far! i think with a little bit of imagination i could believe those are enemies!

lol jk

Offline simplethinker

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Re: Game Info & Progress
« Reply #88 on: November 24, 2008, 10:02:23 am »
The battle screen looks awesome {AP}!

Quote
For now I could always add a few ones though and get rid of the shitty SMF default set
We need a thumbs-up smiley.
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true." -- Professor Robert Silensky



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Offline {AP}

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Re: Game Info & Progress
« Reply #89 on: November 25, 2008, 06:05:49 pm »
It's officially the start of my vacation!

To start off... I optimized a lot of my code and you can see a major difference.
Of course, the new battle system isn't finished yet.
Though, I still think I've done pretty good.

Before:


After: