Author Topic: Nyaar  (Read 5661 times)

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Offline {AP}

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Nyaar
« on: January 15, 2008, 11:52:00 pm »
Finally xLIB'd this and decided to post it.
Same RPG, but with better graphics and interface.
Read the readme though... it'll cover a lot of questions.

Working on:
  • Better menu for options.
  • Graphical areas to explore with random encounters.
  • Better battle system.
  • Equipment.
  • Better inventory. Ability to use items outside of battle.
  • Quests.

INSTRUCTIONS ON INSTALL
Spoiler: click to toggle


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Offline DJ Omnimaga

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Nyaar
« Reply #1 on: January 16, 2008, 02:37:00 am »
Oooh nice to see you back, I will try this asap!

Offline kalan_vod

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Nyaar
« Reply #2 on: January 16, 2008, 03:01:00 am »
Looking great, but I am not sure what is causing me not to have anything on the screen at the menu..Am I missing a pic?

Offline DJ Omnimaga

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Nyaar
« Reply #3 on: January 16, 2008, 03:26:00 am »
Awesome game, but kalan I can't even find the menu ;.;

EDIT:

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Nyaar
« Reply #4 on: January 16, 2008, 08:22:00 am »
The menu? You mean when you press [MODE]?
It just uses the 'menu(' command right now, so I don't know why you'd have that problem.

Also, thanks for locating that invalid dim error, Omni. =P

EDIT: Just noticed that ABATTLE error in omni's screenshot...
Odd... that's never happened to me before...
Does it happen all the time?

EDIT2: Updated the first post with install instructions. Double-check that everything is where it's supposed to be. =P

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Nyaar
« Reply #5 on: January 16, 2008, 12:00:00 pm »
Quote
Awesome game, but kalan I can't even find the menu ;.;

EDIT:
o.o that's pretty good.  xlib right?

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Nyaar
« Reply #6 on: January 16, 2008, 07:04:00 pm »
Yes, xLIB. My first experiences with it too. =D
(I also made all the sprites used.)
The new battle system will blow you out of the water though. At least... when I've finished it. ^_^

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Nyaar
« Reply #7 on: January 16, 2008, 07:33:00 pm »
what I like the most is how it's pretty fast.  nice work :)

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Nyaar
« Reply #8 on: January 16, 2008, 08:02:00 pm »
The main thing to speed up is the shop menu.
It was hard to even DO, then I need to optimize it... >_<

But anyway... yeah, I'm working on the new battle system as we speak.
Same formulas, but it'll be HIGHLY graphically advanced.
Graphics for all creatures, attacks, spells, etc.
It'll rock. =D
After that: Better options/stats screens and new inventory.

Offline trevmeister66

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Nyaar
« Reply #9 on: January 16, 2008, 11:04:00 pm »
It's good to see this in progress again. I'll try right away.
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Offline {AP}

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Nyaar
« Reply #10 on: January 16, 2008, 11:26:00 pm »
Thanks. =D
Make sure to follow the readme well...
A lot of errors can be avoided that way... >_<
I'll have a screenie of the new battle system by tomorrow.
Though it won't be ready until at LEAST sometime this weekend.

Offline MSR5

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Nyaar
« Reply #11 on: January 17, 2008, 07:31:00 pm »
it is good, but it could do with some better graphics
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Offline DJ Omnimaga

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Nyaar
« Reply #12 on: January 17, 2008, 07:35:00 pm »
Graphics are hard to do x.x

It took me 3 months to make the entire graphics in the Reign of Legends 3 and for Reuben I had to rip sprites from FInal Fantasy Gameboy for the monsters

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Nyaar
« Reply #13 on: January 17, 2008, 07:40:00 pm »
Exactly as omnimaga said.
I'll be working on better graphics in time.
I'm more focused on gameplay at the moment.
Plus, life is in the way (and my forums which will need constant work with for at least another month).

Offline MSR5

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Nyaar
« Reply #14 on: January 17, 2008, 07:42:00 pm »
graphics are hard, but with xlib they are easy
what is hard is putting those graphics into a game and still have it run fast
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