Author Topic: Nymless v1.81: He's still working on this thing??  (Read 38038 times)

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Offline Freyaday

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Nymless v1.81: He's still working on this thing??
« on: May 20, 2011, 12:21:38 am »
Well, I can't give a screenie for various computer technical reasons, but your character is a single point, followed by a trail so you can see. In one night, I've got wall jump and friction. This is gonna be fun :)
« Last Edit: April 22, 2014, 12:13:09 am by Freyaday »
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Offline ralphdspam

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Re: Contest entry--The Game With No Name
« Reply #1 on: May 20, 2011, 12:35:54 am »
Mmm...  Just mysterious enough to intimidate me.  :P
Sounds fun!  :)
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Offline Freyaday

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Re: Contest entry--Nymless
« Reply #2 on: May 20, 2011, 04:01:06 pm »
I've got a mine, an exit door, a switch, some more stuffs, a timer that's not fully implemented yet, and much more in store.
Also, It's now called Nymless; means the same thing, shorter, and it looks better in print.
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Offline yunhua98

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Re: Contest entry--Nymless
« Reply #3 on: May 20, 2011, 04:05:44 pm »
screenie?  :D

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Offline Freyaday

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Re: Contest entry--Nymless
« Reply #4 on: May 20, 2011, 04:08:00 pm »
When I get home and get access to the compmonitor--We can't get my calc to connect to my new iMac :(
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Re: Contest entry--Nymless
« Reply #5 on: May 20, 2011, 07:59:41 pm »
Buwahahaha--Be afraid, be very afraid.
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Offline yunhua98

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Re: Contest entry--Nymless
« Reply #6 on: May 20, 2011, 08:36:28 pm »
nice!  fast and action-oriented game play.  I like!

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Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
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Offline Freyaday

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Re: Contest entry--Nymless
« Reply #7 on: May 20, 2011, 08:37:49 pm »
I just have to figure a level editor and then I'm golden.
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Offline ruler501

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Re: Contest entry--Nymless
« Reply #8 on: May 20, 2011, 08:38:04 pm »
I want an 84 so bad now.

great looking game. I love the mine. Explosions are fun
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Offline Builderboy

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Re: Contest entry--Nymless
« Reply #9 on: May 20, 2011, 08:57:23 pm »
Wow that screenshot is awesome! (Except the first half of it :P) I definitely like the fast paced gameplay and looks :D How are you storing levels?

Offline Freyaday

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Re: Contest entry--Nymless
« Reply #10 on: May 20, 2011, 08:59:55 pm »
It's currently hard coded, but eventually I'm gonna move 'em to appvars once I get a level editor made.
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Offline ruler501

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Re: Contest entry--Nymless
« Reply #11 on: May 20, 2011, 09:01:32 pm »
HOw many levels will be coming with the game?
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Freyaday

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Re: Contest entry--Nymless
« Reply #12 on: May 20, 2011, 09:18:55 pm »
As many as I can make before the deadline :)
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Offline ruler501

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Re: Contest entry--Nymless
« Reply #13 on: May 20, 2011, 09:20:51 pm »
Must get TI-84... How to convince parents...

Sounds great. I'll be interested to see what kind of levels you come up with. don't forget the nearly unsolvable demon levels
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Jonius7

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Re: Contest entry--Nymless
« Reply #14 on: May 21, 2011, 12:20:25 am »
I also have some convincing about getting a TI-84, or at least an 84+ keypad. Right now i'm experimenting with WabbitEmu and SourceCoder. good luck with your game Freyaday!

PS: 500th POST!!!! YAY!!
« Last Edit: May 21, 2011, 12:21:24 am by jhgenius01 »
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