Author Topic: Ping  (Read 20199 times)

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Offline shmibs

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Re: Ping
« Reply #30 on: October 25, 2010, 09:04:25 pm »
ooh, nice! this is a vast improvement over the previous version, mr trumpet. a few more powerups and it shall be a keeper.

those could include: multiball, inverted ball bounce rules, randomization(now that you've turned it off), fluctuating paddle size, flipped screen display(so the paddle is on the opposite side), gravity(so the ball constantly accelerates towards the paddle), the obvious guns(shooting could explode the blocks as well as keep the ball in the air), dual paddles(each half the size of the original), or anything else that seems feasible. good luck!

Offline ztrumpet

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Re: Ping
« Reply #31 on: October 25, 2010, 09:09:58 pm »
multiball
Maybe.  I don't think I could make it work, though. :-\
inverted ball bounce rules
I'm not sure what you mean by this.
flipped screen display(so the paddle is on the opposite side)
Okay. ;D
gravity(so the ball constantly accelerates towards the paddle)
Maybe.  I think it's possible...
the obvious guns(shooting could explode the blocks as well as keep the ball in the air)
Nah, I think the guns make the game too easy, plus I don't really want to include them in Ping. ;)
dual paddles(each half the size of the original)
O.o
Yes!  That sounds like a lot of fun! ;D

Keep in mind that I've only been laying the foundations for the powerups and they will not be implemented until the next version. ;D

Offline ztrumpet

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Re: Ping
« Reply #32 on: October 25, 2010, 09:40:46 pm »
Here's the updated version.  I'll have powerups in the next one. ;D

Offline DJ Omnimaga

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Re: Ping
« Reply #33 on: October 25, 2010, 09:58:21 pm »
Nice I love it. However you still have the annoying score screen exiting (that costed you some points in the contest for Jump) :/
« Last Edit: October 25, 2010, 09:58:43 pm by DJ Omnimaga »

Offline shmibs

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Re: Ping
« Reply #34 on: October 25, 2010, 11:32:42 pm »
hitting that last block looks pretty frustrating. maybe they could appear slowly and at random instead of all at once?

Offline ztrumpet

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Re: Ping
« Reply #35 on: October 26, 2010, 06:43:29 am »
Nice I love it. However you still have the annoying score screen exiting (that costed you some points in the contest for Jump) :/
I'll have this fixed later; I need to get my sideways text working... ;)

hitting that last block looks pretty frustrating. maybe they could appear slowly and at random instead of all at once?
Nah, it's only frustrating if you have to play sideways and can't turn the calc on its side. :)

Offline DJ Omnimaga

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Re: Ping
« Reply #36 on: October 26, 2010, 01:48:18 pm »
Sideways? Do you mean like in CaDan and Puyo Puyo?

Offline ztrumpet

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Re: Ping
« Reply #37 on: October 26, 2010, 05:58:27 pm »
Sideways? Do you mean like in CaDan and Puyo Puyo?
Yup.  I'm not sure on CaDan (I play it regularly), but it will be very much like Puyo Puyo. ;D
« Last Edit: October 26, 2010, 05:58:35 pm by ztrumpet »

Offline yunhua98

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Re: Ping
« Reply #38 on: October 26, 2010, 06:04:47 pm »
this looks cool!

good job on it!

are you using sprites for sideways text?

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Offline ztrumpet

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Re: Ping
« Reply #39 on: October 26, 2010, 06:08:01 pm »
Thanks. :)
are you using sprites for sideways text?
Yup, I will be.  I will also be using a custom font... ;D

Offline Munchor

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Re: Ping
« Reply #40 on: October 26, 2010, 06:09:16 pm »
Nice job for sprites and collision and movements. However, the game itself is not very fun, it's quite boring actually.

Work on that ;)

Offline yunhua98

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Re: Ping
« Reply #41 on: October 26, 2010, 06:12:27 pm »
that post would have sounded better if you mentioned how he could have made it better.  Omnimaga is a community with constructive criticism, not putting down projects.  Since you are new, you may not have known, but know you do.  ;)

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Offline Munchor

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Re: Ping
« Reply #42 on: October 26, 2010, 06:18:58 pm »
that post would have sounded better if you mentioned how he could have made it better.  Omnimaga is a community with constructive criticism, not putting down projects.  Since you are new, you may not have known, but know you do.  ;)

I agree with'you.

Maybe the platform should be smaller;
Maybe there could be levels of difficulty;
Maybe there could be a time limit, a counter;
Maybe there could be two balls instead of one;


Enough? :P Good Luck on that

Offline yunhua98

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Re: Ping
« Reply #43 on: October 26, 2010, 06:20:52 pm »
there we go!  ;)

rated up.  :P

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Offline ztrumpet

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Re: Ping
« Reply #44 on: October 26, 2010, 06:27:22 pm »
Maybe there could be a time limit, a counter;
Now that's a really cool idea! ;D

Maybe the platform should be smaller;
Maybe there could be levels of difficulty;
Okay, you asked for it, but I'm not responsible for the aftermath if you do not play in a padded room... :P
(Keep in mind the only changes were the starting size and the addition of a Full command.)