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Omnimaga
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TI Z80
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Ping
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Topic: Ping (Read 19895 times)
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patriotsfan
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Go Pats!
Re: Ping
«
Reply #15 on:
August 12, 2010, 08:25:47 pm »
Quote from: DJ Omnimaga on August 08, 2010, 03:59:36 pm
He wants to steal my last bronze cup
No, I'll probably be aiming for Runer's gold cups first since he has so many! (Whoops, did I just say that?)
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ztrumpet
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Re: Ping
«
Reply #16 on:
October 03, 2010, 03:12:13 pm »
I've resumed work on this; expect another demo and screenie out later today...
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calcdude84se
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Re: Ping
«
Reply #17 on:
October 03, 2010, 03:15:37 pm »
Cool, can't wait to see it!
(And this time I'll be trying it out
)
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I'll put it online when it does something.
ztrumpet
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Re: Ping
«
Reply #18 on:
October 03, 2010, 05:05:15 pm »
Here's the most recent version of Ping! I added another mode of play (Yea!), but since I don't have a Main Menu yet, I threw something out in front of the program.
Next up is coding the Main Menu...
I hope you all enjoy this version! Let me know what you think.
«
Last Edit: October 03, 2010, 05:05:23 pm by ztrumpet
»
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meishe91
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Re: Ping
«
Reply #19 on:
October 03, 2010, 05:18:57 pm »
That's looking really sweet
Great job!
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Deep Toaster
So much to do, so much time, so little motivation
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Re: Ping
«
Reply #20 on:
October 03, 2010, 05:39:40 pm »
Looking great! It's like Breakout+Pong together right now
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Broseph Radson
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Its 0x1A4 somewhere
Re: Ping
«
Reply #21 on:
October 03, 2010, 06:49:30 pm »
Damn thats cool
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DJ Omnimaga
Clacualters are teh gr33t
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Re: Ping
«
Reply #22 on:
October 04, 2010, 01:57:19 am »
Wow nice, you should add some power ups/downs or difficulty increases like shrinking pad, ball moving 2x faster (left to right or vice-versa) for a few seconds, slower and the like.
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ztrumpet
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Re: Ping
«
Reply #23 on:
October 04, 2010, 09:00:32 pm »
That's a really cool idea DJ, and I think I'll make that happen.
Now I need more ideas for power ups (and downs)...
By the way, all the suggestions DJ made in the post above can all be made with the current engine...
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DJ Omnimaga
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Re: Ping
«
Reply #24 on:
October 04, 2010, 09:13:31 pm »
Nice to hear
.
For power downs you should also add one that makes you move 2x slower and one that makes you move in the opposite direction. Maybe one with invisible pad, too
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ztrumpet
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Re: Ping
«
Reply #25 on:
October 25, 2010, 08:51:08 pm »
Recently I've omitted the Ping mode completely and made the ball hit the paddle realistically instead of randomly.
If anyone would like it, I can upload an updated version.
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DJ Omnimaga
Clacualters are teh gr33t
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Re: Ping
«
Reply #26 on:
October 25, 2010, 08:52:09 pm »
I'M not sure what you mean
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ztrumpet
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Re: Ping
«
Reply #27 on:
October 25, 2010, 09:00:43 pm »
Ah, well basically, though it's still called "Ping", I'm only continuing with the mode I called "Pingbrick" in the previous version.
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DJ Omnimaga
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Re: Ping
«
Reply #28 on:
October 25, 2010, 09:01:24 pm »
Oh ok I see. You should upload the new version
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ztrumpet
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Re: Ping
«
Reply #29 on:
October 25, 2010, 09:03:49 pm »
Okay, I'll either have it up around 9:30 tonight or 5:45 tomorrow.
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Unfinished Projects:
Elmgon
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Basic
Movement Demo
Homescreen Game Pack
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Cube Droid Saves the Galaxy
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Axe
Demo
Detonate
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Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
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Plot Drop
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Papi Jump
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Numb3rs
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Nibbler
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Boost
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Oasis
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TI Z80
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Ping