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piworld 83+
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Topic: piworld 83+ (Read 26821 times)
0 Members and 2 Guests are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: piworld
«
Reply #45 on:
September 15, 2009, 01:40:32 am »
DCC doesn't work with most people for me. So you will need to e-mail it to me at o m n i m a g a @ g m a i l . c o m
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Geekboy1011
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Dream that Awakening dream
Re: piworld
«
Reply #46 on:
September 15, 2009, 04:19:21 pm »
ok my finding as a piworld beta tester
good: no memory leaks
"hard" to crack saves : didnt try to hard
bad: none )
non important glitches : pressing enter right after pressing second to talk to a npc causes the game to go into a state like the "pause" but it is actualy stuck on clrdraw ?
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DJ Omnimaga
Clacualters are teh gr33t
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Re: piworld
«
Reply #47 on:
September 15, 2009, 04:26:20 pm »
I haven't got game yet ;.;
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Geekboy1011
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Re: piworld
«
Reply #48 on:
September 15, 2009, 04:28:54 pm »
EDit : removed by me due to irellivence
«
Last Edit: September 15, 2009, 04:38:57 pm by Geekboy1011
»
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DJ Omnimaga
Clacualters are teh gr33t
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Re: piworld
«
Reply #49 on:
September 15, 2009, 04:30:49 pm »
Well I removed the file in case someone else download quickly, I downloaded it though, but maybe Mio doesn't want me to beta-test
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Geekboy1011
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Re: piworld
«
Reply #50 on:
September 15, 2009, 04:38:15 pm »
alright
srry if you didnt want him to have it mio
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miotatsu
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Re: piworld
«
Reply #51 on:
September 15, 2009, 05:38:24 pm »
oh yeah i do want DJ to have it, i just didnt have time to email it yesturday and i just got back from school today, so did another beta testers send it to DJ, or will i still be emailing it?
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Geekboy1011
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Re: piworld
«
Reply #52 on:
September 15, 2009, 05:44:41 pm »
i sent it
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miotatsu
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Re: piworld
«
Reply #53 on:
September 15, 2009, 05:45:49 pm »
ok i see now, its all good then, still a few more testers i havent gotten it to yet tho
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Geekboy1011
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Re: piworld
«
Reply #54 on:
September 15, 2009, 05:49:03 pm »
well suggestion for u use celtic 3 for debugging
mostly det(4,0 (displays ram remaining)
it will help squash any possible
err:mem statments that may occur when u add bosses and stuff
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miotatsu
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Re: piworld
«
Reply #55 on:
September 15, 2009, 06:01:12 pm »
im /very/ confident that i will be able to program the boss/creatures and what-not without exceeding the available ram with optimization, and i know how to avoid memory leaks, but I've never done anything like it before so it will definitely be a challenge for me
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Geekboy1011
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Re: piworld
«
Reply #56 on:
September 15, 2009, 06:04:32 pm »
alright
it was just a suggestoin hmm what else could celtic3 be used for debuging ...
*geekboy goes to ponder and come up with a obscene but effective way to use celtic 3 as a debbugging tool
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DJ Omnimaga
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Re: piworld
«
Reply #57 on:
September 15, 2009, 08:26:47 pm »
THis is very nice and fast so far. Btw can you enter buildings yet?
EDIT: Btw there's a strange bug when touching the eastern pi symbol, here's a vid of it:
http://xlib.mtv-music-generator.com/piworldbug.wmv
«
Last Edit: September 15, 2009, 08:38:38 pm by DJ Omnimaga
»
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Builderboy
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Would you kindly?
Re: piworld
«
Reply #58 on:
September 15, 2009, 08:49:07 pm »
Wow, thats a bad glitch. Seems the assembly programs your using have some kinks that need to be worked out. Maybe you want to consider just sending the pics if this can't be fixed?
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miotatsu
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Re: piworld
«
Reply #59 on:
September 15, 2009, 08:59:52 pm »
thats probably what i will have to do.
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piworld 83+