Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Pokemon RPG: the forgotten quest
« previous
next »
Print
Pages: [
1
]
2
3
...
5
Go Down
Author
Topic: Pokemon RPG: the forgotten quest (Read 13543 times)
0 Members and 1 Guest are viewing this topic.
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Pokemon RPG: the forgotten quest
«
on:
December 13, 2010, 03:28:48 am »
Hi,
after that my calc was resetted, i decided to start again. I started up an Pokemon RPG.
Storyline:
after you have gathered all the information in your Pokedex, a guy of Team Rocket stealed it! you have to get it back, because a Pokedex is not cheap.
if you hold on, you will get it back!
Featuring all things of Pokemon games, Link cable battling(!) and more.
Screenie attached.
source and compiled exec as well.
Edit: look at the post somewhere on the bottom of this page, source and compiled exec is attached there (maze demo)
«
Last Edit: December 14, 2010, 10:25:10 am by aeTIos
»
Logged
+2/-0 karm for this message
I'm not a nerd but I pretend:
Yeong
Not a bridge
LV12
Extreme Poster (Next: 5000)
Posts: 3739
Rating: +278/-12
Survivor of Apocalypse
Re: Pokemon RPG: the forgotten quest
«
Reply #1 on:
December 13, 2010, 08:11:05 am »
looks good
Logged
Sig wipe!
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Pokemon RPG: the forgotten quest
«
Reply #2 on:
December 13, 2010, 08:13:26 am »
This looks great! I like how the greyscale isn't very flickery.
Great job.
How long do you think this will be? (Time wise)
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #3 on:
December 13, 2010, 09:41:44 am »
*bump*
I think ~4 hours
«
Last Edit: December 13, 2010, 09:42:11 am by aeTIos
»
Logged
I'm not a nerd but I pretend:
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Pokemon RPG: the forgotten quest
«
Reply #4 on:
December 13, 2010, 02:12:47 pm »
Nice! So its really just a battle/chase game and not a full fledged Pokemon RPG?
I guess that means it'll be done sooner.
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #5 on:
December 13, 2010, 02:13:57 pm »
excactly! i think it will last 2-3 months (i hope less, though) to complete it
Logged
I'm not a nerd but I pretend:
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Pokemon RPG: the forgotten quest
«
Reply #6 on:
December 13, 2010, 02:16:13 pm »
Interesting. I was gonna ask if you were gonna make a small version of Pokémon or an arena type game the other day since you haven't coded RPGs before but I'm glad you took the smaller route since a full Pokémon game could take a while (although feasible). Good luck!
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #7 on:
December 13, 2010, 02:20:20 pm »
thanks. btw, i really need sprites, as my spriting capabilities arent very high. i need a rocket grunt overworld sprite and a battle sprite (you are only going to fight with Rockets in trainer battles) and ~20 pokemon 16x16 sprites. oterwise, the battle engine would look very boring without sprites.
Logged
I'm not a nerd but I pretend:
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Pokemon RPG: the forgotten quest
«
Reply #8 on:
December 13, 2010, 02:34:27 pm »
Please ask sprite requests in the sprite section, else they will most likely be ignored even more.
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #9 on:
December 13, 2010, 02:37:02 pm »
okay, thanks for letting me know.
btw, i'm doing a shot on spriting too
and, im going to make a maze to demonstrate the tilemapper.
«
Last Edit: December 13, 2010, 02:39:21 pm by aeTIos
»
Logged
I'm not a nerd but I pretend:
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Pokemon RPG: the forgotten quest
«
Reply #10 on:
December 13, 2010, 02:40:58 pm »
Ah I see. Good luck!
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #11 on:
December 13, 2010, 04:10:18 pm »
I'm writing the full storyline tomorrow here. as well with some details for the gameplay. im now busy with sprites and more of that stuff. it is kinda cool, i think. done a front view pikachu sprite yet
Logged
I'm not a nerd but I pretend:
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Pokemon RPG: the forgotten quest
«
Reply #12 on:
December 13, 2010, 04:18:42 pm »
Ah cool, can't wait for tomorrow then
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Pokemon RPG: the forgotten quest
«
Reply #13 on:
December 13, 2010, 07:38:29 pm »
Seems like an interesting concept. Good luck on this
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: Pokemon RPG: the forgotten quest
«
Reply #14 on:
December 14, 2010, 10:16:25 am »
okay, the time has come, i release my maze demo for demonstrating the tilemapper. no screenie else the maze will be 'unmazed'. source also attached, tile2
attachments come in a minute...
Edit:
Done.
«
Last Edit: December 14, 2010, 10:18:45 am by aeTIos
»
Logged
I'm not a nerd but I pretend:
Print
Pages: [
1
]
2
3
...
5
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Pokemon RPG: the forgotten quest