Author Topic: Pokemon Topaze (Axe)  (Read 140315 times)

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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #360 on: August 02, 2013, 06:02:56 am »
I think he meant 3D Rainbow Dash Attack.

Offline Sorunome

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Re: Pokemon Topaze (Axe)
« Reply #361 on: August 02, 2013, 06:06:09 am »
that would be awesome too :P

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Offline DJ Omnimaga

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Re: Re: Pokemon Topaze (Axe)
« Reply #362 on: August 02, 2013, 12:09:45 pm »
Yeah that's what I meant :P

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #363 on: August 02, 2013, 05:04:25 pm »
What do you mean with 3D ? Like first-person view ? or evolving in a 3D world instead of a 2D one ? or both ?
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline Sorunome

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Re: Pokemon Topaze (Axe)
« Reply #364 on: August 02, 2013, 05:51:09 pm »
i would think 3d side view....that would be awesome! or maybe like 80° view or something.

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Offline DJ Omnimaga

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Re: Pokemon Topaze (Axe)
« Reply #365 on: August 03, 2013, 02:29:36 am »
What do you mean with 3D ? Like first-person view ? or evolving in a 3D world instead of a 2D one ? or both ?
In Rainbow Dash Attack, maybe 2nd person where you still see your char and sometimes the road turns left/right, so you have to make sure to turn, while avoiding more clouds and obstacles that would appear in all directions. The road would be kinda narrow, so you wouldn't be able to go too far to the left or right.

Maybe like this: http://www.ticalc.org/archives/files/fileinfo/374/37433.html but instead of always going straightforward it turns around too.
« Last Edit: August 03, 2013, 02:30:53 am by DJ Omnimaga »

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #366 on: August 04, 2013, 03:05:26 am »
Ah. Well that would require sprite resizing or a lot of sprite data so I don't think I'll plan that (also the fact I would have to recode everything in a less easy way to say the least; even though not so hard since I already have this kind of point of vue in KoFiX).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #367 on: August 31, 2013, 12:03:56 pm »
BETA

So, I am working on the new shop, and it includes more text. So could german-speaking people translate the following into German ?
"Potion"
"SuperPotion"
"HyperPotion"

"Elixir"
"MaxElixir"

"PokeBall"
"SuperBall"
"HyperBall"

"Revive"
"Escape Rope"

"Use up/down to select item." *
"Use left/right to sell/buy." *

*Those sentences must fit in one line. You can cut them down to "up/down to select" and "left right to buy" if their translations are too long

And I won't of course bump that topic without letting you know my latest work. See screenie of the new shop and the Potion working (I only tested the Regular Potion, not Super nor Hyper but I guess they work too). Regular Ball works too, but my SaveGame is not advanced enough for me to try the other balls (yeah, I could hack it, ...). OTHER OBJECTS ARE NOT TESTED (not coded in fact, I just put the If in place but nothing in it) SO I CAN'T TELL WHAT THEY DO.
Free beta to test available for download (don't know why "free", the final version will of course be free too, but I felt like writing "free"). Like always, use at your own risk (even though I don't think you'll risk a lot). No new appvar so I don't give a full zip. If you don't have the requiered appvars, go to the first post and download the latest version that is not a beta.
« Last Edit: August 31, 2013, 01:54:24 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #368 on: August 31, 2013, 06:04:07 pm »
Looking cool. ;)

Offline Sorunome

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Re: Pokemon Topaze (Axe)
« Reply #369 on: August 31, 2013, 06:53:03 pm »
"Potion" -> "Trank"
"SuperPotion" -> "Supertrank" (note the case, in german we have component words ;) )
"HyperPotion" -> "Hypertrank"

"Elixir" -> "Elixier"
"MaxElixir" -> "Maxelixier"

"PokeBall" -> "Pokeball"
"SuperBall" -> "Superball"
"HyperBall" -> "Hyperball"

"Revive" -> (which content? it might change the form a bit) "Auferstehen"
"Escape Rope" -> "Fluchtseil"

"Use up/down to select item." -> "hoch/runter um Item zu selektieren" (i bet it is too long x.x)
"Use left/right to sell/buy." * -> "links/rechts zum (ver)kaufen"

and yeah, looking cool! :)
« Last Edit: September 01, 2013, 12:47:40 pm by Sorunome »

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Offline TIfanx1999

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Re: Pokemon Topaze (Axe)
« Reply #370 on: August 31, 2013, 09:37:00 pm »
Looking good Hayleia! :D
« Last Edit: August 31, 2013, 09:37:15 pm by Art_of_camelot »

Offline DJ Omnimaga

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Re: Re: Pokemon Topaze (Axe)
« Reply #371 on: September 01, 2013, 12:15:25 pm »
Good job on the menu layout. :D

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #372 on: September 02, 2013, 12:17:54 am »
Thanks all ^^

And thanks Sorunome for that beginning of a translation. Unfortunately, "hoch/runter um Item zu selektieren" is indeed too long. But as I said, it is not a problem if it is not a sentence, so could you try translating "up/down to select" if that helps fitting in one line ?
Also, do I have to put the "ver" in "links/rechts zum (ver)kaufen" ?
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Sorunome

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Re: Pokemon Topaze (Axe)
« Reply #373 on: September 02, 2013, 03:53:18 am »
ok, that would be then "hoch/runter" seperate from 'um Item zu selektieren' (and indeed, it isn't a sentence)

and verkaufen is sell, kaufen is buy, so (ver)kaufen is sell/buy (i guess)

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Offline chickendude

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Re: Pokemon Topaze (Axe)
« Reply #374 on: September 02, 2013, 04:45:38 am »
Could you use "Selektieren mit hoch/runter"?

Also, i really like the layout of the store, just the house sprite looks a little simple compared to everything else. Great job, though!