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I found a menu glitch during debugging where if the boundary conditions aren't properly set, clicking on a certain part of the screen won't draw the selection box but it will register a selection event. I fixed it, but if it's useful...
I think it's in axe actually, the cursor he stole just to make it look like it was similar to the comp version.EDIT: ninja'd by a one word response, that's like, totally unfair girlfriend (valley girl accent is creepy)
I'm planning 4 lvl greyscale and hoping that the users have some imagination The Prizm port should be better.Also, I'm a fan of mouse cursors. They're so easy to use. But it'd suck if that's the one thing people like about the game.
:.This is the sprite:[80C0A09088D0A818]→Pic1:While 1:.Store the screen to the back buffer:StorePic:.Display Sprite:Pt-On(X,Y,Pic1:DispGraph:.Erase Sprite:Pt-Change(X,Y,Pic1:.Replace the part of the image erased by the Sprite:RecallPic :.I used conditionals because the boundary conditions are important:.Replace with X+getKey(3)-getKey(2)→X if they aren't important.:If getKey(3) and (X<92):X+1→X:End:If getKey(55) and (X<72):Pt-On(X,Y,Pic1+8:End:If getKey(2) and (X>2):X-1→X:End:If getKey(1) and (Y<60):Y+1→Y:End:If getKey(4) and (Y>2):Y-1→Y:End:End
Sure, you can have it. Here's the monochrome code:Code: [Select]:.This is the sprite:[80C0A09088D0A818]→Pic1:While 1:.Store the screen to the back buffer:StorePic:.Display Sprite:Pt-On(X,Y,Pic1:DispGraph:.Erase Sprite:Pt-Change(X,Y,Pic1:.Replace the part of the image erased by the Sprite:RecallPic :.I used conditionals because the boundary conditions are important:.Replace with X+getKey(3)-getKey(2)→X if they aren't important.:If getKey(3) and (X<92):X+1→X:End:If getKey(55) and (X<72):Pt-On(X,Y,Pic1+8:End:If getKey(2) and (X>2):X-1→X:End:If getKey(1) and (Y<60):Y+1→Y:End:If getKey(4) and (Y>2):Y-1→Y:End
:.This is the sprite:[80C0A09088D0A818]→Pic1:While 1:.Store the screen to the back buffer:StorePic:.Display Sprite:Pt-On(X,Y,Pic1:DispGraph:.Erase Sprite:Pt-Change(X,Y,Pic1:.Replace the part of the image erased by the Sprite:RecallPic :.I used conditionals because the boundary conditions are important:.Replace with X+getKey(3)-getKey(2)→X if they aren't important.:If getKey(3) and (X<92):X+1→X:End:If getKey(55) and (X<72):Pt-On(X,Y,Pic1+8:End:If getKey(2) and (X>2):X-1→X:End:If getKey(1) and (Y<60):Y+1→Y:End:If getKey(4) and (Y>2):Y-1→Y:End